WineHQ
Category: Main Games Strategy Games Real-Time Tactics SMITE Current Version - 4.x

SMITE

No Screenshot

Submit Screenshot

Smite constantly updates with new characters, modes, skins and more. The current versions are '4.x'.

*This version will be merged with 'Deprecated Versions' and a new version created when/if Smite updates to '5.x'.

Application Details:

Version: Current Version - 4.x
License: Free to use
URL: https://www.smitegame.com/
Votes: 2
Latest Rating: Bronze
Latest Wine Version Tested: 2.19-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Installing, running the client, menus, playing the tutorial.

What does not

EAC, the anti-cheat, doesn't work at all. On any gamemode where it runs, you will be kicked at the start.

Workarounds

What was not tested

PvP gamemodes.

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

I installed Smite in its own WINEPREFIX under a WINEARCH of win32.

I used winetricks to install d3dx10 d3dx11_43 d3dx9_43 directx9 dotnet40 gdiplus vcrun2008 vcrun2010 xact wininet.

I launched SmiteInstall.exe
Installing the pre-requisites took a couple attempts of manually running the installers in the game files and restarting the client a couple times.

Note: To launch Smite from HirezLauncherUI.exe, pass 'game=300 product=17' to Wine. Such as 'wine "path/to/HirezLauncherUI.exe" game=300 product=17'. The reason for this is becase Hi Rez uses the same launcher for their entire library(Paladins, Smite, etc.) and passes those variables to the launcher to determine what product to present to the user.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentArch Linux x86_64Nov 07 20172.19-stagingYes Yes NoBronzeJaume Delclòs Coll 
ShowArch Linux x86_64Aug 02 20172.13-stagingYes Yes GoldSybil 
ShowArch Linux x86_64Aug 02 20172.13Yes Yes GoldSybil 
ShowArch Linux x86_64Jul 13 20172.12-stagingYes Yes GoldSybil 
ShowArch Linux x86_64Jul 12 20172.12Yes Yes GoldSybil 

Known Bugs

Bug # Description Status Resolution Other apps affected
38172 Smite: Hi-Rez Studios Authenticate and Update Service fails NEW View
43242 Hi-Rez Smite (free-to-play online MOBA) SteamLauncherUI.exe (.NET 4.0 app) crashes during installation CLOSED FIXED View
43243 HirezLauncher.exe: crashes during install. UNCONFIRMED View
43244 EasyAntiCheat_Setup.exe: crashes on startup. CLOSED DUPLICATE View
43471 HirezBridge.exe complains about not being able to find a version of the runtime. UNCONFIRMED View

Show open bugs

HowTo / Notes

Smite in Steam
Smite has not been tested throughly in Steam. Download the game from smitegame.com/download At the moment, even with winetricks -q d3dx10 d3dx11_43 d3dx9_43 directx9 dotnet40 gdiplus vcrun2008 vcrun2010 xact wininet corefonts steam, Smite will fail to launch after completely installing in the Steam launcher along with pre-requisites. See https://bugs.winehq.org/show_bug.cgi?id=43471 occurs.

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

64-bit prefix
by Tod Jackson on Wednesday October 11th 2017, 2:38
Hi again. Winetricks from current git can install dotnet40 on a 64-bit prefix. I confirmed it works with the Smite installer on the non-Steam version.
I needed an additional winetrick
by Tod Jackson on Tuesday August 8th 2017, 3:23
What Sybil has written is spot on. As long as the listed winetricks are installed, especially dotnet40 in a 32-bit Windows XP prefix, the game will eventually install. I had to kill processes during prerequisites install 5+ times, but eventually it got through.

However, I also had to add another registry tweak so that I could completely rotate my character: winetricks grabfullscreen=y

Performance is a little lower than on Windows, but as I have an Intel HD 4000, you might not notice too much with beefier hardware. Also, I was too afraid to test the new D3D 11 in-game option. ;)
Back