WineHQ

Oxygen Not Included

Early Access Alpha

Application Details:

Version: Alpha
License: Retail
URL: https://www.kleientertainment....
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 2.19-staging

Maintainers: About Maintainership

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

game working.

What does not

Workarounds

What was not tested

n/a

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Nov 21 20172.19-stagingYes Yes NoPlatinumlahtis 
ShowLinux Mint 18.2 "Sonya" x86_64Oct 28 20172.19-stagingYes Yes NoPlatinumSoulEvan 
ShowUbuntu 17.10 "Artful" amd64 (+variants like Kubuntu)Oct 26 20172.19-stagingYes Yes YesGoldOded Arbel 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jul 22 20172.12-stagingYes Yes GoldAmos Jeffries 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jun 17 20172.10-stagingYes Yes BronzeAmos Jeffries 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

ONI working on Ubuntu 14.04

Hi all,

  In order to get it to work I compiled the wine using the instructions at https://wiki.winehq.org/Buildi... and the head of repo at https://github.com/wine-compho... but first applying the very simple patch...

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 642ede8..fdf4582 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4116,7 +4116,6 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
         WARN("Resource formats (%s / %s) don't match.\n",
                 debug_d3dformat(dst_resource->format->id),
                 debug_d3dformat(src_resource->format->id));
-        return;
     }
 
     if (dst_resource->type == WINED3D_RTYPE_BUFFER)
@@ -4186,7 +4185,6 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
         WARN("Resource formats (%s / %s) don't match.\n",
                 debug_d3dformat(dst_resource->format->id),
                 debug_d3dformat(src_resource->format->id));
-        return WINED3DERR_INVALIDCALL;
     }
 
     if (dst_resource->type == WINED3D_RTYPE_BUFFER)

From there install steam and ONI as per usual.

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