WineHQ

Oxygen Not Included

Early Access Alpha

Application Details:

Version: Alpha
License: Retail
URL: https://www.kleientertainment....
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 2.19-staging

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

game working.

What does not

Workarounds

What was not tested

n/a

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Nov 21 20172.19-stagingYes Yes NoPlatinumlahtis 
ShowLinux Mint 18.2 "Sonya" x86_64Oct 28 20172.19-stagingYes Yes NoPlatinumSoulEvan 
ShowUbuntu 17.10 "Artful" amd64 (+variants like Kubuntu)Oct 26 20172.19-stagingYes Yes YesGoldOded Arbel 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jul 22 20172.12-stagingYes Yes GoldAmos Jeffries 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jun 17 20172.10-stagingYes Yes BronzeAmos Jeffries 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

ONI working on Ubuntu 14.04

Hi all,

  In order to get it to work I compiled the wine using the instructions at https://wiki.winehq.org/Buildi... and the head of repo at https://github.com/wine-compho... but first applying the very simple patch...

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 642ede8..fdf4582 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4116,7 +4116,6 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
         WARN("Resource formats (%s / %s) don't match.\n",
                 debug_d3dformat(dst_resource->format->id),
                 debug_d3dformat(src_resource->format->id));
-        return;
     }
 
     if (dst_resource->type == WINED3D_RTYPE_BUFFER)
@@ -4186,7 +4185,6 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
         WARN("Resource formats (%s / %s) don't match.\n",
                 debug_d3dformat(dst_resource->format->id),
                 debug_d3dformat(src_resource->format->id));
-        return WINED3DERR_INVALIDCALL;
     }
 
     if (dst_resource->type == WINED3D_RTYPE_BUFFER)

From there install steam and ONI as per usual.

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