Early Access Alpha
Application Details:
Version: | Alpha |
License: | Retail |
URL: | https://www.kleientertainment.... |
Votes: | 0 |
Latest Rating: | Platinum |
Latest Wine Version Tested: | 2.19-staging |
Maintainers: About Maintainership
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What works
* Installing the game via Steam.
* Introduction "this is an alpha" warning screens and loading splash screen.
* All menus, HUD, and popup dialog boxes in game and for main menu settings appear to work.
* World generation appears to work.
* Initial duplicant selection screens.
* Sound seems to be fine.
What does not
Main menu page background is rendered upside down in unpatched wine-staging 2.9 and 2.10. The animations and sound all seems to be working, just upside down background. Menus overlay renders the correct way up.
In wine-staging 2.9 if returning to the main menu after visiting some other screen (or application window) the main background would not re-render. Resulting in whatever was previously shown (steam itself, desktop background, game generating screen, etc.) being used as backdrop for the main menu. In 2.10 this only occurs sometimes and for other in-game screens, not for different applications windows.
Workarounds
What was not tested
Did not get to test the game behaviour or effects due to the black screen.
Hardware tested
Graphics:
Additional Comments
Details by walle303 are still very relevant: "MaxVersionGL needs to be set to 0x30002 or else the game attempts to launch in d3d9 mode and gives you a pink screen. Some users report that the game crashes and does not run. Discussion and other results are on the Klei forum: http://forums.kleientertainment.com/topic/74079-oni-linux-wine-status " Setting the MaxVersionGL as above for unpatched wine-staging 2.9 / 2.10 gives a black screen instead of pink for the main game view / background. Otherwise the game is pretty much unchanged from earlier reviews. PS. rating this Bronze simply because it does not fit the criteria for Garbage properly (it does install and start). The game is definitely not playable with a vanilla wine install.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu) | Nov 21 2017 | 2.19-staging | Yes | Yes | No | Platinum | lahtis | |
Show | Linux Mint 18.2 "Sonya" x86_64 | Oct 28 2017 | 2.19-staging | Yes | Yes | No | Platinum | SoulEvan | |
Show | Ubuntu 17.10 "Artful" amd64 (+variants like Kubuntu) | Oct 26 2017 | 2.19-staging | Yes | Yes | Yes | Gold | Oded Arbel | |
Show | Debian GNU/Linux Unstable "Sid" x86_64 | Jul 22 2017 | 2.12-staging | Yes | Yes | Gold | Amos Jeffries | ||
Current | Debian GNU/Linux Unstable "Sid" x86_64 | Jun 17 2017 | 2.10-staging | Yes | Yes | Bronze | Amos Jeffries |
Bug # | Description | Status | Resolution | Other apps affected |
Hi all,
In order to get it to work I compiled the wine using the instructions at https://wiki.winehq.org/Buildi... and the head of repo at https://github.com/wine-compho... but first applying the very simple patch...
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 642ede8..fdf4582 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4116,7 +4116,6 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
WARN("Resource formats (%s / %s) don't match.\n",
debug_d3dformat(dst_resource->format->id),
debug_d3dformat(src_resource->format->id));
- return;
}
if (dst_resource->type == WINED3D_RTYPE_BUFFER)
@@ -4186,7 +4185,6 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
WARN("Resource formats (%s / %s) don't match.\n",
debug_d3dformat(dst_resource->format->id),
debug_d3dformat(src_resource->format->id));
- return WINED3DERR_INVALIDCALL;
}
if (dst_resource->type == WINED3D_RTYPE_BUFFER)
From there install steam and ONI as per usual.
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