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Mechwarrior Online

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Released 20th April 2017

• Assassin (ASN-21 and ASN-21 [S]): Fixed the default loadout to correct the Jump Jet Class in CT. This will not
impact Loadouts for existing ASN 'Mechs in your Inventory. ASN variants
acquired after this hot-fix will simply have the correct default
Loadout applied.

• Escort Game Mode: ECM
points are now captured by the first 'Mech to enter the radius (if they
remain in range for the duration). The capture process is no longer
interrupted and superseded by an ally entering an active capture.

• Floating Chat (Crash Fix): Fixed a crash that could occur when a Chat tab contained a large amount of historical chat entries.

• Floating Chat:
Fixed an issue where the player would be unable to send Chat messages
after returning to the frontend from a match or Testing Grounds session
if the Chat was open prior to launching.

• Floating Chat: Fixed an issue where inputting certain characters could cause display issues for other players.

• Friends List: Fixed an issue where Group 'shield' icons were no longer being displayed when a player was in a Group.

• Friends List:
Fixed an issue where you could no longer use the context menu to join
the Group of a fellow Unit member when they are the Group Leader.

• Incursion Game Mode: Fixed an issue where Ready statuses would not update in the pre-drop screen.
• Incursion Game Mode: Fuel
Cells are now retrieved by the first 'Mech to enter the radius (if they
remain in range for the duration). The retrieval process is no longer
interrupted and superseded by an ally entering an active retrieval.

• Inner Sphere Map: Fixed an issue where the IS Map could appear blank after returning from a Private Match.

• Loading Screen: Fixed an issue where the map name text for The Mining Collective was truncated.

• Roughneck (RGH-1C and RGH-2A): Fixed incorrect Leg Armor values.

• Scouting Game Mode: Intel
points are now captured by the first 'Mech to enter the radius (if they
remain in range for the duration). The capture process is no longer
interrupted and superseded by an ally entering an active capture.

• Select 'Mech Screen: Added missing Hero names for the Roughneck, Supernova, and Assassin Hero 'Mechs.

• Targeting:
Fixed an issue where targeting an Enemy 'Mech or object, quickly
switching targets to another nearby enemy or object, then firing LRM or
S-SRM weaponry would cause the missiles to strike the
previously-targeted 'Mech or object.

Match Reward and Score Adjustments

Retrieving a Fuel Cell

• C-Bills: Increased from 500 to 800

• XP: Increased from 100 to 150

• Match Score contribution increased

Installing a Fuel Cell

• C-Bills: Increased from 2000 to 3000

• XP: Increased from 300 to 350

• Match Score contribution increased

Destroying an Enemy Base element (Mobile Field Base or Tower Generator)

• C-Bills: Increased from 15,000 to 25,000

• XP: Increased from 300 to 350

• Match Score contribution increased

Destroying an Enemy Missile with AMS (when targeting an ally)

• Match Score contribution decreased

Application Details:

Version: 1.4.*
License: Free to use and share
URL: http://mwomercs.com/
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 2.22

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Quick Play in a variety of Mechs and gamemodes

Performance using DirectX 9 is much improved vs. older Wine versions

What does not

Performance using DirectX 11 is not playable

Workarounds

In the settings, set the DirectX version to use DirectX 9 instead of DirectX 11, then restart the game

What was not tested

My game was already installed using Steam so:
Installation was not really tested (Installed successfully using a previous version of Wine)
The standalone client was not tested

Competitive play and Clan battles were not tested

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

32-bit Wine prefix using PlayOnLinux

Hardware:
Intel i7-4790k
Nvidia 980m - Proprietary driver version 387.34


I don't have a working Windows installation to test DirectX 9 performance as compared to Windows, but it is now playable on high graphics and good framerate in Fedora, where previously it was barely playable with low graphics

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentFedora 27 x86_64Dec 27 20172.22Yes Yes YesGoldSompom 
ShowArch Linux x86_64Jul 01 20172.10-stagingYes Yes SilverDerrick Greenspan 
ShowFreeBSD 11.0 x86_64May 09 20172.6Yes Yes BronzeSF 

Known Bugs

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