What does not
What was not tested
After installation is finished needs openal32.dll and d3dcompiler_46 overrides to builtin for best stability. Edit game.xml in installation dir and replace render D3D_11 with OGL_4. Use winetricks to set glsl=disable. Game runs flawlessly, however if any stuttering occurs while looking around set Anisotropic Filtering to x2, and reduce or disable mirrors. Game was tested on core i7 2600K with no oc, and geforce gtx 1060 with nvidia proprietary drivers
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Fedora 25 x86_64||May 27 2017||2.8||Yes||Yes||Gold||matkoz|
installation-path/Farming Simulator 2017/game.xml
OpenGL or OGL_4
The game sometimes doesn't start, to solve the problem replace dll:
d3dcompiler_46 with builtin
openal32 with builtin
Only works with Nvidia Proprietary Driver, does not work on Intel / AMD GPUs.
Otherwise exits with "Error: Could not init 3d system. Shader Model 3.0 is required".