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rFactor 2

https://www.studio-397.com/201...

Changelog

Build (DX11)

Fixed: VR trackside cameras.
Fixed: VR Showroom is now rendering properly.
Fixed  VR Monitor and replay working in-game.
Fixed: Multi-monitor selection now available.
Fixed: Minor issues with UI font.
Fixed: AI way-points now show in Dev Mode.
Fixed: Zoom and out of focus elements in track-side cameras when in multi-view mode. (Triple screen)
Fixed: Focus on UI elements in Viewer.exe
Fixed: Real Road rendering issues.
Added: Brand New High resolution “Hangar” style showroom to better showcase cars.
Added: VR Improvements to the Post processing effects by disabling the Depth-of-Field.
Updated: Minor performance and video memory improvements.
Updated: Showroom post process preset.
Updated: The graphics engine now renders ambient shadows while in the showroom.

Formula Two

Full CPM tyre upgrade.
AI improvements to help launch on race starts.
AI now take longer to warm up tyres.
AI correlation tweaks to slightly decrease grip.
Added RCD / talent file.
AI tweaks to make them faster overall.
Lower initial tyre temperatures and more pressure buildup.
Softened front ARB.
More damping in suspension components.
Minor tyre tweaks to include more damping.
Correction to low downforce package to add stability.
Added optional caster upgrade to help increase the cornering forces in the FFB.
Reduced flatspot intensity on front tyres.
Softened steering slightly.
Low-end torque slightly increased.
Corrected unsprung inertia.
New engine throttle map.
Softened chassis.
Improved inertia.
Lowered max brake force.
Set default brake pressure to realistic typical usage.
Rear ARB increased to be bit stiffer and better match the data.
Reduced fuel consumption by appropriately 20%, this should give more plausible fuel consumption figures.
Slightly less dirty air in the slip-steam (in particular, less understeer so you can follow a tiny bit closer).
Front ARB now displays stiffness to make it clearer.
Wheel rate correction.
Added chassis flex.
Added new steering system.
Softened shifts, this should make up-shifts more harmonious especially in mid-corner.

Application Details:

Version: June 2017
License: Retail
URL: http://rfactor.net/web/rf2/
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 2.11

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Everything with some HUD problems and no Force Feedback support.

What does not

The game first runs his launcher and it gets blocked in "Verifying 30% Longford". You need to cancel subscription in Steam Workshop to Longford and Matsusaka circuits. Then, the launcher works and you can start the game.


I can't play with Wine 64 bits. The game crashes at launcher.

Workarounds

What was not tested

Everything seems to be OK. List of servers in multiplayer works and the game downloads necessary files

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

It's necessary to install DirectX9, vcrun2008, vcrun2010, vcrun2012 and vcrun2013. The last two are to execute launcher. Include "-no-cef-sandbox" parameter to show correctly the Steam Workshop content

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentUbuntu 17.04 "Zesty" amd64 (+ variants like Kubuntu)Jun 28 20172.11Yes Yes Goldleillo1975 

Known Bugs

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