DRM-Free
Application Details:
Version: | GOG 1.x |
License: | Retail |
URL: | http://www.trailsofcoldsteel.c... |
Votes: | 0 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 3.20-staging |
Maintainers: About Maintainership
What works
Only the installer works out of the box but nothing else. However, once the workarounds detailed bellow are applied, the game works almost perfectly with all the videos and background music playing as expected.
What does not
Workarounds
To make the configuration window display properly:
To get the game to launch:
To get all the videos working install the following components and configure them as fallows:
To remove the crackling in the audio (the same as in my comment on The Legend of Heroes: Trails of Cold Steel GOG 1.x test result):
What was not tested
Hardware tested
Graphics:
Additional Comments
Once the workarounds have been applied the game runs surprisingly well. The only thing that doesn't seem to work is the MSAA setting. It does run under wine 4.0-rc4-staging but the background music in-game doesn't play in that version of wine and the solution for it in Trails of Cold Steel 1.5 described above doesn't work either. The good thing about Trails of Cold Steel 1.5 is that it doesn't require gdiplus when running under wine 3.2-staging in order to display the configuration dialog.
The components for playing the videos are the same needed for the Trails in the Sky games.
There is a very helpful installation guide for both Trails Cold Steel games over at Vaughan Hilts' blog.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu) | Jan 04 2019 | 3.20-staging | Yes | Yes | Yes | Silver | Andres Angelini | |
Show | Antergos x86_64 | Apr 30 2018 | 3.6-staging | Yes | Yes | Yes | Silver | Awakening | |
Show | Debian GNU/Linux 9.x "Stretch" x86_64 | Aug 05 2017 | 2.14 | Yes | Yes | Bronze | Beta Version |
Bug # | Description | Status | Resolution | Other apps affected |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Koz Ross on Thursday January 24th 2019, 22:59
Basically, if you follow the instructions here, and set up DXVK, you can get everything working perfectly, _except_ for cloud saves, which for some reason don't register at all. If you're in a 64-bit prefix, as long as you manually install 32-bit versions of key libraries (and DXVK), everything works except for video, which will crash 100% of the time.
I don't know what to make of this or how to fix it, because this is well beyond me.
by Andres Angelini on Saturday June 16th 2018, 16:33
To play the videos (startup logos, intro and all others), install the following winetricks with WINE 3.2-staging:
- amstream
- devenum
- quartz
- xvid
- ffdshow
Which should install the following DLLs:
- amstream (native) --> from amstream.
- devenum (native, builtin) --> from devenum.
- mfc42 (native) --> from xvid.
- mfc42u (native) --> from xvid.
- quartz (native) --> from quartz.
You can read the reason why in the last paragraph of my comment here:
appdb.winehq.org/objectManager.php?sClass=version&iId=35226
You also need the proper version of WINE for these to work properly but not any version renders the game correctly. Although CMST seems to solve this particular issue in staging versions, I found that WINE 3.2-staging does render the game while also playing all the intro videos, even though the Staging tab in WINE configuration is not present at all.
As the submitter pointed out, enabling MSAA does break rendering and show a black screen when trying to play the game. I haven't tinkered around with other winetricks or WINE versions yet, so it might be possible to solve this issue too.
I haven't experienced any sound issues so far.
I'm using NVIDIA's proprietary driver version 384.130 and Ubuntu Gnome 16.04.4 LTS.
Keep in might I haven't started playing the game yet, so I don't know if there is any other issue. I'll update if I find any.
by Andres Angelini on Saturday June 16th 2018, 22:49
So, to recap, we make the background music in-game play by:
1. Installing xact and setting xaudio2_7.dll to native.
2. Installing dsound.
3. Set WINE to WindowsXP.
While testing I found out that WINE version 3.10-staging also works fine.
Enjoy!