The remastered version. Since only the latest release will ever be supported, this version tracks latest (much like StarCraft II).

Application Details:

Version: Remastered
License: Retail
Votes: 9
Latest Rating: Gold
Latest Wine Version Tested: 5.0.3-staging

Maintainers: About Maintainership

Free Download Official website

Test Results

Selected Test Results

What works

Installation using official Installer StarCraft-Setup.exe.

Remastered/cartooned graphics, original graphics and switch between them (F5 toggle). Pillarbox graphics, vertical sync options toggle.

All the sounds.

Singleplayer including cinematics.

Multiplayer over ladder.

Watching replays.

Showing fps (Ctrl-Alt-f toggle).

What does not

Game does not work with wine 5.0 stable!


wine-staging is required. Hence, not the platinum rating.

What was not tested

Multiplayer over LAN.

Campaign editor.  (There is no campaign editor bundled with StarCraft Remastered as for now.)

Hardware tested


  • GPU: Intel
  • Driver: open source

Additional Comments

WINEARCH: 32-bit wine (WINEARCH=win32).

Game version: | ruRU | 32-bit.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentNixOS 20.03Dec 29 20205.0.3-stagingYes Yes YesGoldAlexander 
ShowDebian 10.x "Buster"Oct 09 20205.18-stagingYes Yes NoPlatinumFefu 
ShowArch Linux x86_64Apr 26 20205.6-stagingYes Yes NoPlatinumAnton Johansson 
ShowGentoo LinuxApr 08 20205.5Yes No NoGarbageTeodoro Maximilian 
ShowUbuntu 19.10 "Eoan" (+ variants like Kubuntu)Feb 09 20205.1-stagingYes Yes NoPlatinumJeremy Jackson 

Known Bugs

Bug # Description Status Resolution Other apps affected
43011 StarCraft Brood War 1.18 significant delays in CEF Browser UNCONFIRMED View
46624 StarCraft: Remastered Edition - Real-Time Lighting option is greyed-out UNCONFIRMED View
50365 Starcraft Remastered black screen on launch or window only mode UNCONFIRMED View
50366 Starcraft Remastered unable to create local LAN multiplayer game. UNCONFIRMED View
50448 ntdll-NtAlertThreadByThreadId causes intermittent temporary hangs in multiple applications RESOLVED FIXED View

Show all bugs

HowTo / Notes

How to Install and run Starcraft Remastered

These instructions were tested on Ubuntu 17.04 with 64 bit WINE 2.14 Staging. 

0. Follow the links to find how to get WINE Staging for your OS

1. Run winecfg and set the Windows version to Windows XP.

2. Use winetricks to install corefonts vcrun2005 vcrun2008 vcrun2015.

       winetricks corefonts vcrun2005 vcrun2008 vcrun2015

3. Install the Blizzard App.

4. Once the Blizzard App has been installed, open the Blizzard App and login with your account. 

5. From within the Blizzard App select Starcraft from along the left menu, then click the install button. 

6. Once installed, Starcraft Remastered should launch and run just fine. 

Avoiding the game crashing immediately at startup

To avoid the game crashing immediately at start-up, just set the windows version to Windows 2003.


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Starcraft Remastered not connecting to gateways as of
by Gian Paolo Mureddu on Saturday March 6th 2021, 21:16
Since the revamp made by Blizzard to the bnet client application and the update to Starcraft Remastered, I am unable to connect to the gateways any more. And I noticed that the UI in general (especially the news frame and options) have become a tad sluggish. I am unsure at this point if the connection issues are due to new code in the game (anti-cheat and the like) or simply due to networking stack. I have not changed my network preferences.

Anyone else noticed this?

Battle.Net app
Starcraft Remastered
OS Fedora 33 (5.10.19 kernel)
Wine 6.3 staging
prefix set to Win10 (was Win7, changed recently)

CPU Ryzen R9 3900XT
GFX GTX1080 (proprietary driver)
RE: Starcraft Remastered not connecting to gateways as of
by Alexander on Sunday March 7th 2021, 7:06
The application has been updated and GUI is a bit different now (with some problems when moving the window). But it does not prevent StarCraft ( from launching in any way and then connecting to gateway (Europe). Joined and played a 1v1 game right now without any troubles. Version
StarCraft Remastered
OS NixOS 20.03 (5.4.78 kernel)
wine 5.0 staging
prefix set to Windows 7
Intel Corporation UHD Graphics 620 (Whiskey Lake) (rev 02)
RE: Starcraft Remastered not connecting to gateways as of
by Igor Polyakov on Sunday March 7th 2021, 22:45
Have you tried letting it sit at the gateway selection for a few minutes? The UI can sometimes be very slow.
Starcraft stop working after a new Blizzard Patch (
by Teodoro Maximilian on Wednesday April 8th 2020, 13:13
Starcraft remastered was working perfectly until yesterday Blizzard releases a new patch (

Now, I can start the game and navigate in the menu, but when I start a match, I see the first game frame and then it freezes and chrases, showing sometimes nothing and sometimes a classic windows error dialog.
RE: Starcraft stop working after a new Blizzard Patch (
by Teodoro Maximilian on Wednesday April 8th 2020, 13:42
It seems to work setting Windows version to Windows 2003 Server.
Wine Staging 3.13.1 working great!
by Darin Miller on Thursday August 9th 2018, 22:40
Great news:
- Battlenet no longer errors during start and web notifications window works correctly.
- SCRM runs great with window version set to Window7.
- Long menu pause on game setup menu is also fixed!
- Game runs very well using Intel Skylake GPU at 4K (desktop compositing turned off, Kubuntu 18.04) and even better using NVidia GPU's.
mouse confine not working
by luke on Thursday July 26th 2018, 18:29
In wine staging 3.13, mouse confine does not seem to be working for me. Is it working for anyone else?
In windowed with mouse confine set to on the cursor is able to leave the game. And since I have dual monitors, in fullscreen and windowed (fullscreen) the cursor is able to move to the second monitor, leaving mouse scrolling on that side difficult.
I am pretty sure this was working with an earlier wine version, but I also updated other stuff with wine so I don't know if it is explicitly a wine bug.
Unable to run after update Starcraft Remastered to version
by Oleksandr Yemets on Saturday January 20th 2018, 2:28
Strcraft is installed using wine-staging 2.21, x86 arch.

After autoupdate to version it no longer launches. Wine provides this log:

fixme:actctx:parse_requested_execution_level_elem unknown attr L"xmlns:ms_asmv3"=L"urn:schemas-microsoft-com:asm.v3"
fixme:actctx:parse_requested_execution_level_elem unknown attr L"ms_asmv3:uiAccess"=L"false"
fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
fixme:thread:NtCreateThreadEx 0x33bef0, 1f03ff, (nil), 0xffffffff, 0x10ac5390, (nil), 6, 0, 0, 0, (nil) semi-stub!
fixme:thread:NtCreateThreadEx 0x33bfb0, 1f03ff, (nil), 0xffffffff, 0x10ac5370, 0xfffffffe, 6, 0, 0, 0, (nil) semi-stub!
err:seh:setup_exception_record stack overflow 1376 bytes in thread 0009 eip 7bc67c86 esp 00240dd0 stack 0x240000-0x241000-0x340000
Segmentation fault (core dumped)

windows version in winecfg doesn't impact on error log.
RE: Unable to run after update Starcraft Remastered to version
by Igor Polyakov on Tuesday January 23rd 2018, 4:28
Yeah, it's bug #44383
Specific Broken Replays
by Marco on Friday September 15th 2017, 8:56
I don't know if this is related to some settings I did, but I can recreate broken replays as follow:
1. Start a Custom Game (versus one AI)
2. Instantly save the game. quit mission
3. Load the game we just saved
4. play a regular game vs the AI
5. Watch the replay of the game (you can find it in the AutoSaves folder)

Now on my end, the replay is not even remotely close showing off what happenend in that game. Probes are idleing at the rally-point. Units from Gateways I produced are not being build etc.
Ctrl+5 doesn't work
by Shuhao on Thursday September 14th 2017, 22:08
I can't seem to bind to control group 5 by pressing CTRL+5... Not sure what's going on here. I'm fairly certain that it doesn't work in AoE either.

CTRL+1 through CTRL+9 all works, except CTRL+5. Anyone else observed this?
RE: Ctrl+5 doesn't work
by Igor Polyakov on Tuesday October 10th 2017, 15:32
Ctrl+5 is a shortcut in fcitx for Reload configuration in Global Config (check Advance Option)
Blizzard Releases Starcraft Remastered Version 1.20.4
by David Brooks on Friday September 1st 2017, 16:05
Blizzard Releases Starcraft Remastered Version 1.20.2
by David Brooks on Tuesday August 22nd 2017, 22:46
Installed fine, won't start/crashes on start
by William on Tuesday August 22nd 2017, 3:35
So I've installed SC:R fine, but when I press the Play button, the app disappears for a few seconds, then comes back. If I check the console log, I get:

err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
err:module:attach_process_dlls "ClientSdk.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\storage\\local\\StarCraft\\StarCraft.exe" failed, status c0000094

My guess is that the "ClientSdk.dll failed to initialize" is the important bit, but I cannot work out what is going on to cause it to fail. Has anyone experienced this?

Running wine 2.3, 64-bit prefix set to Windows 10, Gentoo, nvidia-drivers 381.22. The exact same error happens if I try setting Wine to use Windows 7, 8 or 8.1
I can play SC2 and WoW run just fine, D3 is a bit laggy but also runs, so my system seems to be set up fine.
RE: Installed fine, won't start/crashes on start
by David Brooks on Tuesday August 22nd 2017, 7:11
Howdy William,

Does it produce the same error if you set Wine to use Windows XP?

David Brooks
RE: Installed fine, won't start/crashes on start
by William on Wednesday August 23rd 2017, 4:15
So I just tried with Wine set to Windows XP. I only get one piece of information printed, that being:

err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.

So the other two errors disappear. Also, StarCraft.exe doesn't terminate any more. I press Play, and disappears for a few seconds before coming back, but I can find StarCraft.exe in the list of running processes. This does not happen when Wine is set to Windows 8/8.1/10. Under those versions, the StarCraft.exe process terminates correctly.

Quite possibly I need to install samba to get ntlm_auth installed to remove this, I'm not sure why it would impact Starcraft though but I'll try it and see what happens.
RE: Installed fine, won't start/crashes on start
by Adam on Friday January 12th 2018, 11:19
I installed the winbind program (I'm using Ubuntu) to get rid of the error message. I'm not sure if that would fix the other issues though.