Category: Main Games S.T.A.L.K.E.R.: Clear Sky 1.5.10 (GOG)

S.T.A.L.K.E.R.: Clear Sky

Application Details:

Version: 1.5.10 (GOG)
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 2.14-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

  • Complete play-through in Direct X 9 mode
  • Changing key bindings and mouse sensitivity

The following mods were applied (and works) flawlessly:
    * Russian Audio Mod (Russian VO)
    * Sky Reclamation Project (bug fixes)
    * Field-of-view mod (by copying the .dll manually)

What does not

  • Fences do not render in Direct X 9 mode
  • Camp fires do not always render in Direct X 9 mode
  • Direct X 10 mode (game does not start; Pixel Shader v1.1 reportedly not supported)
  • When loading a game, the preview screen-shot is blank


Fences and camp fires are correctly rendered in Direct X 8 mode.

What was not tested

  • Multi-player

Hardware tested


  • GPU:
  • Driver:

Additional Comments

The game must be started (bin/xrEngine.exe) from the root install directory. I'm playing the game via wine-gaming-nine from the Arch User Repository. At 1440p with an RX 480 (OSS drivers) and an Intel i5 6600k @ stock with high graphical settings, the game keeps a steady 50+ fps in most areas. When generating the user.ltx (on first start), the game crashed upon skipping the splash screens when using a virtual desktop. You may need to disable it just for the first start. I do not know if this is caused by my window manager (XMonad).

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentArch Linux x86_64Aug 20 20172.14-stagingYes Yes YesGoldtmplt 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Fix game resetting screen gamma

I play the game on one of my two monitors. When changing level or when opening the options menu, the redshift(1) colour temperature of the second monitor is reset. After a few seconds, it goes back to the correct temperature.

This can be fixed by setting "HKEY_CURRENT_USER\Software\Wine\X11 Driver\UseXVidMode" to "N" via regedit(1). You may need to create the entry.

Prevent possible quest-related bugs

Even with the SRP patch, I would some times not be able to continue with a quest. Either the important NPC would not move, or I would not be able to talk with them. Reloading the game to an earlier point (often to before the quest began) have always fixed the problem for me.

I happened to trigger one of these bugs by saving when NPCs are in a conversation. This never happened when saving when NPCs are moving from one place to another.