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Heat Signature (Steam version)

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Fixed player not able to land in airlock after bouncing off the ship. (DAN Defection)

Fixed pod damage mini-game appearing after restarting a defection with a damaged pod.
Fix no chooseable players crash after Defection missions.
Fix rare crash when exiting practice mode.

Application Details:

Version: 2017.09.19.1
License: Retail
URL: http://store.steampowered.com/...
Votes: 0
Latest Rating: Garbage
Latest Wine Version Tested: 2.15-staging

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Starting the game

What does not

Everything else

Workarounds

What was not tested

Gameplay

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

The game was made in GameMakerWhenever I try to run the game, either on steam or by clicking on the '.exe' the game creates a white screen and then pops up the error message "out of memory." I have more than enough to meet the minimum requirements.note: an attempt to run this in wine-staging 2.17 also achieved the same resultsterminal output (note: 'winedbg' was not working on my system, I had no choice but to run this under 'wine')**************************************** YoYo Games Runner v1.0(999)[r32908] **************************************** RunnerLoadGame: (null)#############################################################################!!!!$$$$$$ pwd - Z:\run\media\k\SBP\games\Steam\steamapps\common\Heat Signature\#########################################################################Checking if INIFile Z:\run\media\k\SBP\games\Steam\steamapps\common\Heat Signature/options.ini ExistsZ:\run\media\k\SBP\games\Steam\steamapps\common\Heat Signature/options.ini file contents: [LLVM-WINDOWS]VisualStudioDir=C:\Program Files (x86)\Microsoft Visual Studio 11.0WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.0[Windows]CreateTexturesOnDemand=0AlternateSyncMethod=0VertexBufferMethod=0SleepMargin=1Reading File Z:\run\media\k\SBP\games\Steam\steamapps\common\Heat Signature\Heat_Signature.exeIFF wad foundGet ResolutionGet Header InformationInitGMLFunctionsHighScore..SavePrePend = C:\users\k\Application Data\Heat_Signature\Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..DS..Sound..Physics..Gamepad..Buffers..Networking..Shaders..steamfile:Z:\run\media\k\SBP\games\Steam\steamapps\common\Heat Signature/steam_appid.txtSteam_InitSteam - SteamAPI_RestartAppIfNecessarySteam - Steamworks_InitCEGLibrarySteam - SteamAPI_InitSafeSteamAPI_InitSafe() failedSteam_InitSteamInit failed: Steam must be running to play this game (SteamAPI_InitSafe() failed)InitPushFunctions...YoYo..FiniID_STRGCreate WindowAdjustWindowRectExRegisterClassExCreateWindowExGAMEPAD: 40 axis values (last) at 0x2144c0GAMEPAD: 40 axis values (last) at 0x2178b8GAMEPAD: 40 axis values (last) at 0x218090GAMEPAD: 40 axis values (last) at 0x218868GAMEPAD: 40 axis values (last) at 0x219040GAMEPAD: 40 axis values (last) at 0x219818GAMEPAD: 40 axis values (last) at 0x219ff0GAMEPAD: 40 axis values (last) at 0x21a7c8GAMEPAD: 4 axis values (last) at 0x1f0200GAMEPAD: 4 axis values (last) at 0x1f01e0GAMEPAD: 4 axis values (last) at 0x1f01c0GAMEPAD: 4 axis values (last) at 0x1f01a0fixme:xinput:XInputGetState (index 0, state 0x32f4d0) Stub!fixme:xinput:XInputGetStateEx (index 0, state 0x32f478) Stub!Init GraphicsGR_D3D_Init()Enable DwmEnableMMCSSfixme:dwmapi:DwmEnableMMCSS (1) stubCreate D3D9Ex interfaceEnumerate AdaptersSelected Resolution: 1920x1080Prepare to create deviceCreating D3D device - ARGB=32bit, D24S8, SwapEffect=Copy, Hardware vertex processingCreating screen render targetGet Device CapsGraphics initialisation end...Background_InitTextures()Sprite_InitTextures()Font_InitTextures()IO InitProcess MessagesSplash!Start FramePart Create TexturesDebug Init Remote InterfaceVM InitCreate Score FormCreate Load FormCreate Error FormDo The WorkLoadGameData()initialise everything!Process Chunk: GEN8 136Process Chunk: OPTN 64Process Chunk: LANG 12Process Chunk: EXTN 4Process Chunk: SOND 3044Audio_Load()Process Chunk: AGRP 4AudioGroup_Load()Process Chunk: SPRT 14559368Process Chunk: BGND 4Process Chunk: PATH 4Process Chunk: SCPT 19252Process Chunk: GLOB 4Process Chunk: SHDR 768fixme:d3d9:Direct3DShaderValidatorCreate9 stubProcess Chunk: FONT 37908Process Chunk: TMLN 4Process Chunk: OBJT 73244Process Chunk: ROOM 944Process Chunk: DAFL 0Process Chunk: TPAG 20364Process Chunk: CODE 0Process Chunk: VARI 0Process Chunk: FUNC 0Process Chunk: STRG 162000Process Chunk: TXTR 28159080Process Chunk: AUDO 8063422Audio_WAVs()PrepareGame()Extension_Prepare() Code_Constant_Prepare() Script_Prepare() TimeLine_Prepare() Object_Prepare() Preparing 196 objects: Objects 0: oFactions Objects 1: oFactionFoundry Objects 2: oFactionOffworld Objects 3: oFactionGlitchers Objects 4: oFactionSovereign Objects 5: oFactionDrift Objects 6: oAction Objects 7: oAlertBars Objects 8: oBlackBox Objects 9: oCamera Objects 10: oCameraFocus Objects 11: oCameraLerp Objects 12: oCollisionMask Objects 13: oControls Objects 14: oCreditsFull Objects 15: oCreditsIntro Objects 16: oCursor Objects 17: oDebug Objects 18: oDestination Objects 19: oGalaxy Objects 20: oHeatRadius Objects 21: oLiberationMessage Objects 22: oClientUnlockMessage Objects 23: oLoopingSounds Objects 24: oMarker Objects 25: oMenu Objects 26: oMission Objects 27: oMissionEndScreen Objects 28: oMovingCameraFocus Objects 29: oMusic Objects 30: oProblem Objects 31: oReticule Objects 32: oScreenshake Objects 33: oSegment Objects 34: oShaderGaussianBlur Objects 35: oShaderRadialBlur Objects 36: oShipSpawner Objects 37: oShipSurface Objects 38: oShipSurfaceManager Objects 39: oSound Objects 40: oSteamWorkshopManager Objects 41: oTime Objects 42: oTips Objects 43: oTutorial Objects 44: oTutorialMarker Objects 45: oUseHandle Objects 46: oVisionCone Objects 47: oEverything Objects 48: oNoone Objects 49: oNotShips Objects 50: oEnemies Objects 51: oPerson Objects 52: oHitableThings Objects 53: oLoot Objects 54: oShipModule Objects 55: oBullet Objects 56: oBypassPanel Objects 57: oDoor Objects 58: oForcefield Objects 59: oForcefieldJoiner Objects 60: oFuelBarrel Objects 61: oLootAmmo Objects 62: oLootBox Objects 63: oLootBoxLid Objects 64: oLootCoolant Objects 65: oLootMoney Objects 66: oLootThruster Objects 67: oObjectiveLoot Objects 68: oSecurityCamera Objects 69: oSentryFoundry Objects 70: oSentryGlitchers Objects 71: oSentryGun Objects 72: oSentryOffworld Objects 73: oSentrySovereign Objects 74: oTeleporterReturn Objects 75: oTeleporterSnakePath Objects 76: oTerminal Objects 77: oNavComputer Objects 78: oWindowGlass Objects 79: oConcussionHammer Objects 80: oDagger Objects 81: oGlitchTrap Objects 82: oFiascosWeapon Objects 83: oLootBoxKey Objects 84: oFrazzler Objects 85: oGrenade Objects 86: oGrenadeGun Objects 87: oGrenadeLauncher Objects 88: oEverythingGun Objects 89: oGun Objects 90: oHands Objects 91: oInventoryItems Objects 92: oKeycard Objects 93: oKeyCloner Objects 94: oMeleeWeapon Objects 95: oReplacementPod Objects 96: oEmergencyShield Objects 97: oTimeGadget Objects 98: oStealthShield Objects 99: oSubverter Objects 100: oSword Objects 101: oTeleporter Objects 102: oWrench Objects 103: oAirlock Objects 104: oBridgeModule Objects 105: oPracticeTerminalModule Objects 106: oComputerModule Objects 107: oControlModules Objects 108: oFreightModule Objects 109: oSensorModule Objects 110: oStandardModule Objects 111: oTerminalModule Objects 112: oThrusterModule Objects 113: oTurretModule Objects 114: oWindowModule Objects 115: oLegs Objects 116: oFiasco Objects 117: oSovereignCharacter Objects 118: oFoundryCharacter Objects 119: oGlitchersCharacter Objects 120: oOffworldCharacter Objects 121: oFactionCharacter Objects 122: oBartender Objects 123: oPlayer Objects 124: oRescueAgent Objects 125: oEnemy Objects 126: oObjectiveEnemy Objects 127: oSector Objects 128: oSector1x1Bridge Objects 129: oSector1x1Cell Objects 130: oSector1x1Corridor Objects 131: oSector1x1HeatSensor Objects 132: oSector1x1Office Objects 133: oSector1x1PracticeTerminal Objects 134: oSector1x1Thruster Objects 135: oSector1x1Turret Objects 136: oSector1x1Window Objects 137: oSector1x1Window270 Objects 138: oSector1x1Window90 Objects 139: oSector1x3Corridor Objects 140: oSector1x3Room Objects 141: oSector1x3Turrets Objects 142: oSector2x3Room Objects 143: oSector3x3Freight Objects 144: oSectorDebug Objects 145: oScriptedLiberationShip Objects 146: oLiberationShip Objects 147: oLiberationExplosion Objects 148: oPlayerShip Objects 149: oShip Objects 150: oBlob Objects 151: oBloodDrop Objects 152: oExplosion Objects 153: oLaser Objects 154: oMissile Objects 155: oNebulaFeature Objects 156: oParticleTrail Objects 157: oRegion Objects 158: oScalingBackgroundLayer Objects 159: oShrapnel Objects 160: oTarget Objects 161: oVapourTrail Objects 162: oVapourWake Objects 163: oAgentDrop Objects 164: oAsteroidExterior Objects 165: oCharacterSeat Objects 166: oJukebox Objects 167: oMissionComputer Objects 168: oPracticeTerminal Objects 169: oShop Objects 170: oShopGadgets Objects 171: oShopGrenades Objects 172: oShopGuns Objects 173: oShopMisc Objects 174: oShopPods Objects 175: oStash Objects 176: oStation Objects 177: oStationBar Objects 178: oStationDockLift Objects 179: oStationDoor Objects 180: oStationModule Objects 181: oStationResidentialLift Objects 182: oStationRock Objects 183: oStationSingleModule Objects 184: oStationTurret Objects 185: oStrategyMap Objects 186: oBlackoutEffect Objects 187: oBloodSplatter Objects 188: oCrtEffect Objects 189: oGlintEffect Objects 190: oParticleBurst Objects 191: oSaturationEffect Objects 192: oSlowMotionEffect Objects 193: oTeleportationEffect Objects 194: oTeleportTrail Objects 195: oUnconsciousGreyscaleRoom_Prepare() Sound_Prepare() InitGraphics() Finished PrepareGame() Run_StartTotal memory used = 469036176(0x1bf4ec90) bytes**********************************.Entering main loop.**********************************.err:d3d:resource_init Failed to allocate system memory.CreateTexture failed - 8007000eOut of Memory allocating 50732965465948192 bytes

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentManjaro LinuxSep 22 20172.15-stagingYes No NoGarbageKevin Kapela 

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