Release version on GOG. https://www.gog.com/game/divin...
Application Details:
Version: | GOG |
License: | Retail |
URL: | http://www.divinity.game/ |
Votes: | 2 |
Latest Rating: | Garbage |
Latest Wine Version Tested: | 6.14 |
Maintainers: About Maintainership
What works
Direct connect multiplayer. The game itself seems quite buggy though.
What does not
Single player just hangs at the loading screen with the loading bar not filling up and the tipps cycling through at the top.
Workarounds
What was not tested
LAN
Hardware tested
Graphics:
Additional Comments
Performance varies wildly.
You need an extra patch for wine 3.15 to make the game get past the black screen at the start: https://www.reddit.com/r/linux...
https://github.com/ValveSoftwa...
--- dlls/ntdll/thread.c 2018-09-07 12:33:51.689761974 +0200
+++ dlls/ntdll/thread.c 2018-09-07 21:09:33.463365868 +0200
@@ -1290,6 +1290,7 @@
if (length != sizeof(ULONG_PTR)) return STATUS_INVALID_PARAMETER;
req_aff = *(const ULONG_PTR *)data;
if ((ULONG)req_aff == ~0u) req_aff = affinity_mask;
+ else if ((LONG) req_aff < 0) req_aff = affinity_mask & req_aff;
else if (req_aff & ~affinity_mask) return STATUS_INVALID_PARAMETER;
else if (!req_aff) return STATUS_INVALID_PARAMETER;
SERVER_START_REQ( set_thread_info )
Patching is a PITA! For the BEST experience I've installed gog-galaxy via lutris and let the game update with that. I also wrote a small script to start the game with the custom wine version posted above:
#!/bin/bash
cd "/opt/games/wine/divinity-original-sin-2/Divinity - Original Sin 2"
export W=/opt/games/wine/divinity-original-sin-2/wine
export WINEVERPATH=$W
export PATH=$W/bin:$PATH
export WINESERVER=$W/bin/wineserver
export WINELOADER=$W/bin/wine
export WINEDLLPATH=$W/lib/wine/fakedlls
export LD_LIBRARY_PATH="$W/lib:$LD_LIBRARY_PATH"
export WINEPREFIX=/opt/games/wine/gog-galaxy
/opt/games/wine/divinity-original-sin-2/wine/bin/wine DefEd/bin/EoCApp.exe
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Debian GNU/Linux 11.x "Bullseye" x86_64 | Nov 10 2021 | 6.14 | Yes | Yes | No | Garbage | Pierre R�veillon | |
Show | Ubuntu 20.10 "Groovy" (+ variants like Kubuntu) | Aug 11 2020 | 5.14-staging | Yes | Yes | No | Garbage | Hubert | |
Show | Ubuntu 19.10 "Eoan" (+ variants like Kubuntu) | Mar 01 2020 | 5.2 | Yes | Yes | No | Silver | Jaka Kranjc | |
Current | Artix Linux | Sep 11 2018 | 3.15-staging | Yes | Yes | No | Bronze | eNTi | |
Show | Arch Linux x86_64 | Apr 29 2018 | 3.7 | Yes | No | No | Garbage | Max Musatov |
Bug # | Description | Status | Resolution | Other apps affected |
43812 | Divinity Original Sin 2 some parts display white ingame | UNCONFIRMED | View | |
44141 | Divinity: Original Sin 2 massive slowdown with shadows enabled | UNCONFIRMED | View | |
44256 | Divinity: Original Sin 2: Mouse capture misbehaves | UNCONFIRMED | View | |
44257 | Divinity: Original Sin 2: Audio via pulseaudio has popping/crackling in music | UNCONFIRMED | View | |
44312 | Divinity: Original Sin 2 (Steam) Does Not Launch | NEW | View |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Cláudio Sampaio (Patola) on Saturday June 23rd 2018, 18:26
In the end, I ended up running it on Ubuntu 18.04 64 bits, NVIDIA driver 396, wine-staging 3.9 + dxvk 0.52 via Lutris:
www.youtube.com/watch?v=xbP3CxF47P4
by Cláudio Sampaio (Patola) on Saturday May 5th 2018, 3:10
However it doesn't work with the newer wine-staging 3.7 yet.
by Max Musatov on Monday May 7th 2018, 12:16
Because there were successful tests on this exact version.
Which version of the game did you use? Would be extremely helpful to get both game version and gog.com release version. What graphics card, what driver?
by Cláudio Sampaio (Patola) on Saturday June 23rd 2018, 16:03
I am currently trying to make it work with wine-staging 3.10 and dxvk 0.60. No success yet.