The newest version of the launcher.
Installing the launcher, logging in, installing and launching games, social elements.
What does not
Downloads don't properly show speeds, they're always stuck at 0.0 B/s.
The launcher needs the arguments -SkipBuildPatchPrereq -opengl in order to function properly. With that, everything appears to work perfectly.
I installed the winetricks xinput and xact as suggested in the Lutris script, however I don't know if they had any actual impact on anything.
What was not tested
Launcher version 6.4.0-3656250+++Portal+Release-Live.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.10 "Cosmic" amd64 (+variants like Kubuntu)||Jan 07 2019||4.0-rc5-staging||Yes||No||No||Garbage||Flower|
|Show||Arch Linux x86_64||Dec 26 2018||4.0-rc3-staging||Yes||Yes||Yes||Gold||Martin Lehmann|
|Show||NixOs||Jul 14 2018||3.11-staging||Yes||Yes||Yes||Bronze||Michael Hoang|
|Show||openSUSE Tumbleweed (rolling release)||May 02 2018||3.7-staging||Yes||No||No||Garbage||Mark Polyakov|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Apr 12 2018||3.5||No||Not installable||No||Garbage||HoppelHase|
|Bug #||Description||Status||Resolution||Other apps affected|
|41258||UE4 applications crash with "Assertion failed: Count >= 0" (Epic Games Launcher, Paragon)||STAGED||View|
|44793||Epic Games Launcher 7.x crashes on startup (relies on native Windows behaviour: 'shcore.dll' loaded by 'shlwapi.dll')||NEW||View|