Latest version from Steam (2017-09-29)
Game runs fine with very minor graphical issues on some settings
What does not
Depth of field effect causes graphic errors (see workaround).
Bloom seems over bright in some situations, but that might be the same in Windows.
By default the graphics have strange triangles flickering as a screen overlay on anything higher than the second lowest graphics settings.
This seems to be cause by the depth of field effect that can be selectively disabled in the config file (but not in game).
Go to: your_path_to/steam/drive_c/Program Files/Steam/steamapps/common/Project Nimbus/UDKGame/Config
and open the : UDKSystemSettings.ini
find and modify to: DepthOfField=False
Safe file and restart game.
What was not tested
later missions (still playing)
Project Nimbus is a UDK game (a cut down version of Unreal Engine 3), so fixes from other games using that should work. Sadly this makes it also very unlikely that a native Linux port will ever be released (as also commented by the developers).
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Sep 29 2017||2.17-staging||Yes||Yes||Yes||Gold||Kris|