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Grim Dawn

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New patch with Ashes of Malmouth expansion

Application Details:

Version: 1.0.2.0
License: Retail
URL: http://www.grimdawn.com/â€...
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 2.17-staging

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Installing

Loading a character and playing in the new areas.

What does not

Characters can be invisible. CheckFloatConstants set to "enabled" still works. 

Workarounds

See Notes and How-to

What was not tested

Multiplayer

Hardware tested

Graphics:

  • GPU: AMD
  • Driver: open source

Additional Comments

I used the same setup as the base game, 64-bit WINEPREFIX. 

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentSlackware64 14.2 multilibOct 11 20172.17-stagingYes Yes YesGoldJen 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

[OLD] Characters partially invisible

Sometimes wher you launch the game, all characters and some other objects are partially o fully invisible.

There is no permanent solution for this moment (03.04.2017).

But this behavior not hapening every time, so you need to restart game 3-6 times.

Enabling anisotropic-filtering in video settings also helps to incresing chance of successful launch.

Also in my opinion, this problem happening less often with wine-staging, but this need to be proofed.


Added (23.09.2017):

If u use wine>2.6, setting REG flag 

HKCU/Software/Wine/Direct3D/CheckFloatConstants

to "enabled" can solve this. For me it bring no changes, but maybe u will be more lucky.

Thx @Fincer for info.


Performance

Enabling CSMT in wine-staging incress FPS near 30%.

Also u can try this:

Settings within options.txt:

maxResourceThreads = 16 

I did set it to 16 which is the amount of aviable Cores on a R7 1700X, Intel-Users did set this to lower settings then their max. amount of Cores which had something to do with Hyperthreading. Settings this to max. on Intel caused lower performance, i didnt see any performance-differences on my CPU. It significantly improved raising this value is all i recognised, it didnt seem to change performance after a specific point. 

Furter Performance-Improvements can be to set your Refresh-Rate to 60Hz with VSync enabled to work as a FPS-Limiter, the CPU is heavily bottlenecking within this game and lowering the CPU-Load via lower Graphic-Settings can help reducing some of the Lag-Spikes. CSMT-Enabled within Wine-Staging gives you a significant performance-boost. With the command cpuset you can improve the performance of the game further by disabling the first cpu-core. cpuset -l 2-15 -p (pid of the game).

Thx @SF for info

Steam version install software-requirements on every launch

In some environments when u launch game throuth steam, it try to install "requested" software (directx, vcredist etc) each time.

For solving this:

1. Open your wine prefix

2. Navigate to 'drive_c/Program Files/Steam/steamapps/common/Grim Dawn/_CommonRedist'

3. This folder contains subfolders like 'DotNet', 'DirectX', etc. Open every folder and find file 'installscript.vdf'

4. Rename or delete this file.

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