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Mod Organizer

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The latest 64-bit version of ModOrganizer with support for both newer 64 bit games (Skyrim Special Edition. Fallout4) and older 32 bit games (Skyrim Legendary Edition).

Application Details:

Version: 2.x.x
License: Free to use and share
URL: https://www.nexusmods.com/skyr...
Votes: 1
Latest Rating: Garbage
Latest Wine Version Tested: 5.12-staging

Maintainers: About Maintainership

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Link Source Code Link Development Discord Server Free Download Skyrim SE Nexus Mod Page

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installing 
  • Installing mods
  • Installing mods directly from Nexus (with xdg set up to run nxmhandler.exe via a script)
  • FOMOD scripts

The above features all work better than in the 1.x version of modorganizer which cannot be installed on wine64 as they require installing dotnet3.5 for many features.

What does not

  • VirtualFS does not seem to work (mods do not show up in game) This is the core feature of the program and it's absence makes it unusable.
  • The mod-sorting feature does not appear to work and in fact appeared to crash the program. This could be a consequence of the above.
  • Minor graphical glitches in the interface, but these were present in 1.x as well and do not interfere with

Workarounds

What was not tested

  • INI Editor (though I suspect the broken VirtualFS will break this too
  • Launching other programs such as FNIS through it (without virtualFS such tests would not be valid)

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowManjaro 20.0.3Aug 03 20205.12-stagingN/A No NoGarbageNeko-san 
ShowArch Linux x86_64Oct 23 20183.18-stagingYes Yes NoBronzeZenAnonX 
ShowGentoo Linux x86_64Aug 27 20183.14Yes Yes YesGarbagecallum haynes 
ShowArch Linux x86_64Jun 23 20183.10-stagingYes Yes NoSilverJarrard 
CurrentLinux Mint 18.3 "Sylvia" x86_64Jan 04 20183.0-rc3Yes Yes NoBronzeA.J. Venter 

Known Bugs

Bug # Description Status Resolution Other apps affected
46697 NtQueryDirectoryFileEx needed by Mod Organizer 2. UNCONFIRMED View
47931 USVFS requires Shell32 implementation using Windows APIs UNCONFIRMED View

Show all bugs

HowTo / Notes

Bypass failing VFS

This is required to make mods load properly ingame untill VFS works properly in wine. Thanks @Jarrard and @A.J. Venter for this workaround.

VFS script by A.J. Venter is needed for this workaround, get script from here.

  1. Enable mods in Mod Organizer.
  2. Close(or keep running) Mod Organizer and run "python movfs4l.py". This will create the VFS for game to recognize mods.
  3. Launch game from skse_loader.exe directly. DON'T launch the game from MO.

Re-run script before game launch whenever new mods are enabled or disabled.

To stop VFS, run "python movfs4l.py UNVFS"

Fixing Fonts

Enable subpixel font smoothing

  • winetricks fontsmooth=rgb

Disable render extension for client side fonts

  • Open wine regedit, and inside HKEY_CURRENT_USER\Software\Wine\X11 Driver make an entry for "ClientSideWithRender"="N"

Reference - https://wiki.archlinux.org/index.php/wine#Fonts

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