The latest 64-bit version of ModOrganizer with support for both newer 64 bit games (Skyrim Special Edition. Fallout4) and older 32 bit games (Skyrim Legendary Edition).
What does not
If you launch the game via MO2 you will get to the main menu of the game but on trying to load a save or make a new save it looks like game hangs.
MO2 uses Microsoft Visual C++ 2017, due to a bug with direct installation, I recommend using 'winetricks vcrun2017' to get the run-time libraries to work correctly.
What was not tested
Not too sure what is causing this loading issue with the MO2, hopefully someone can shine more light on it.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Oct 23 2018||3.18-staging||Yes||Yes||No||Bronze||ZenAnonX|
|Current||Gentoo Linux x86_64||Aug 27 2018||3.14||Yes||Yes||Yes||Garbage||callum haynes|
|Show||Arch Linux x86_64||Jun 23 2018||3.10-staging||Yes||Yes||No||Silver||Jarrard|
|Show||Linux Mint 18.3 "Sylvia" x86_64||Jan 04 2018||3.0-rc3||Yes||Yes||No||Bronze||A.J. Venter|
This is required to make mods load properly ingame untill VFS works properly in wine. Thanks @Jarrard and @A.J. Venter for this workaround.
VFS script by A.J. Venter is needed for this workaround, get script from here.
Re-run script before game launch whenever new mods are enabled or disabled.
To stop VFS, run "python movfs4l.py UNVFS"
Enable subpixel font smoothing
Reference - https://wiki.archlinux.org/index.php/wine#Fonts