The latest 64-bit version of ModOrganizer with support for both newer 64 bit games (Skyrim Special Edition. Fallout4) and older 32 bit games (Skyrim Legendary Edition).
I got as far as the "select an instance" menu, then was greeted by this lovely error message when I selected Portable Mode:
What does not
The main window does not open after selecting an "instance" choice.
What was not tested
Most functions, since I could not reach the main window.
Would LOVE for this to work, considering that it's literally the best mod manager for Windows and Linux/UNIX OSes have no mod managers...
The games themselves work perfectly fine with Wine solutions, the lack of MO2 is literally the only thing holding modded Bethesda games back on Linux.
|Apr 09 2021
|Feb 12 2021
|Ubuntu 20.04 "Focal" (+ variants like Kubuntu)
|Apr 06 2021
|Aug 03 2020
|Arch Linux x86_64
|Oct 23 2018
|Other apps affected
|USVFS (User Space Virtual File System), part of Mod Organizer 2 v2.1.1+ wants 'ntdll.NtQueryDirectoryFileEx' (Windows 10 build 1709+ syscall)
|USVFS requires Shell32 implementation using Windows APIs
This is required to make mods load properly ingame untill VFS works properly in wine. Thanks @Jarrard and @A.J. Venter for this workaround.
VFS script by A.J. Venter is needed for this workaround, get script from here.
Re-run script before game launch whenever new mods are enabled or disabled.
To stop VFS, run "python movfs4l.py UNVFS"
Enable subpixel font smoothing
Reference - https://wiki.archlinux.org/index.php/wine#Fonts