Menu, dialogs, connecting to servers, gameplay, etc.
What does not
Moving the mouse a little bit, and then moving your character results in strange jumpy behavior. It's as if the game reads a mouse move event, and then every second for the next three seconds, the view jumps to where it thinks your mouse had moved to determined by its velocity. This makes the game impossible to play, unfortunately. Perhaps this is a problem only for my particular system, though. Text of "message of the day" doesn't appear.
What was not tested
Creating a local game.
I rated this as bronze, but it would be gold or platinum if not for the weird jumping behavior.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 12.04 "Precise" i386 (+ variants like Kubuntu)||Nov 26 2012||1.5.18||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)||Aug 06 2011||1.3.26||Yes||Yes||Platinum||SexyBoBo|
|Current||Ubuntu 11.04 "Natty" i386 (+ variants like Kubuntu)||May 17 2011||1.3.20||Yes||Yes||Bronze||an anonymous user|
|Show||Debian GNU/Linux Unstable "Sid" x86_64||Mar 02 2009||1.1.15||Yes||Yes||Platinum||Guillaume|
|Show||Arch Linux||Feb 17 2009||1.1.15||Yes||Yes||Gold||Antton Aalto|
|Bug #||Description||Status||Resolution||Other apps affected|
|3277||X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0)||CLOSED||ABANDONED||View|
|5159||Microphone xmit in Half Life and HL:S games very harsh and goes in and out of "focus"||REOPENED||View|
|8025||Counter-strike freezes at random on ATi video cards||RESOLVED||NOTOURBUG||View|
|26356||Mouse "lags" and doesn't pick up quick movements.||CLOSED||FIXED||View|