What does not
- Start the game
What was not tested
- The rest
page fault on read access when I try to start the game
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jul 13 2014||1.7.19||Yes||Yes||Platinum||Xodetaetl|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Jul 15 2008||1.1.1||Yes||Yes||Gold||an anonymous user|
|Current||Mac OS X 10.5 "Leopard"||Jun 27 2008||1.0.0||Yes||No||Garbage||gwydion.dot|
|Show||Debian GNU/Linux 5.x "Lenny" x86_64||Oct 04 2007||0.9.44.||Yes||Yes||Bronze||Matthias Kruk|
|Show||Debian GNU/Linux 5.x "Lenny"||Aug 29 2007||0.9.44.||Yes||Yes||Platinum||Franco|
Install graphic card drivers, with native OpenGL. Do not enable TwinView, or dual screen.
On 64-bit systems, the 32-bit graphic driver libs need to be installed too, other wise the game wont start, complaining about missing DirectX.
Copy all files from a windows installation, as they are, to the wine drive.
(Contents of C:\Program Files\Codemasters\OperationFlashpoint)
Save your ID from a windows registry in a .reg file, with these two keys:
"Player Name"="Your Name"
Apply these registry settings in your Wine instance. Verify them, as you may need to set these manually within the regedit of wine.
Start the game with "wine FLASHPOINTBETA.EXE -nosplash [-mod=@YourMod] .."
Once the game started, start a wine task manager with: "wine taskmgr" and set the CPU affinity for the flashpoint process to a single CPU. Other wise there will be massive lag in multiplayer after a few minutes.