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Category: Main Games 1st Person Shooter Halo Online Build 1.106708 cert_ms23_eldorado - ElDewrito 0.6-Release

Halo Online

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Changelog

0.6.0.0

Gameplay improvements

  • Dual wielding!
  • Equipment!
  • Input system rewrite
  • Fixed bindings sometimes getting wiped on start or not saving in some circumstances
  • Fixed controller users being unable to exit vehicle passenger seats
  • Fixed some issues with Halo 3 menu input
  • Fully configurable controller settings
  • Input.ControllerPort command to change which controller is used by the game
  • Players can now switch teams in the lobby using Q and E on the keyboard
  • Spectating other players after death
  • Sprint and assassinations are disabled by default

Network Improvements

  • Official Ranked & Social Servers
  • Official servers will play playlists like what was on Halo 3’s playlists.
  • Official servers will be marked by a verified icon through the default and halostats browser.
  • Player stats can be viewed in game (optional)
  • Global & Per-Playlist Leaderboards (Is subject to change)
  • All custom games will have their stats saved and be viewable.
  • Added UPnP support. No more port forwarding unless your router doesn't support UPnP!
  • Dedicated servers with automatic map voting
  • Server browsers can now tell if the client is trying to connect to a server and will notified if the connection fails.

UI Improvements

  • Ingame UI has been nearly completely replaced.
  • Server browser opens ingame now.
  • Welcome screen (Can be disabled with Game.SkipTitleSplash)
  • New chat
  • New console
  • Working loading screens
  • New scoreboard
  • Built in voting UI for dedicated servers (NOTE: will be redone before release!)
  • Postgame stats screen (replaces the endgame podium)
  • Medals have been rewritten from scratch to support the new web renderer
  • Forge UI has been CEFified allowing for much easier forging.
  • It is possible to theme the UI, but these will not be supported by us.
  • H3UI improvements
  • Fixed dual wielding ammo rendering
  • Removed the broken ability buttons and meter
  • Added "Local Games" button to the main menu (LAN browser)
  • Replace the blank map picture in lobbies with a picture for the lobby type
  • Fixed name rendering for highlighted players in the lobby roster
  • Map & Gameplay Fixes
  • Now able to place 2 times the amount of forge objects per map.
  • Changed number of unique items per map to 256
  • Added toggle to Phase or Unphase objects.
  • Added Map Modifier to change Forge map settings.
  • Added player size trait
  • Added game variant setting to toggle player nametags
  • Added Forge Object to set prematch camera position.
  • Added Dynamic Lights, and weather effects to forge.
  • Added ability to change skybox to another maps skybox
  • Added Ability to change materials for forge objects.
  • Added a massive amount of new forge objects (Complete List, Pictures)
  • Added RGB Forge Lights, Screen FX, New Forge Pieces.
  • Added snap rotation to forge objects including prefabs
  • Added forge kill volumes
  • Added options to remove invisible walls and kill barriers
  • Added forge grab distance variable
  • Forge Limit was increased.
  • Added quick search to forge
  • Fixed Airlifts on The Pit
  • Fixed Assault Bomb HUD.
  • Fixed random crashing on The Pit
  • Fixed glitch preventing the DMR from spawning on Forge maps -Zedd
  • Fixed Hornet markers
  • Fixed Map Variant Placements
  • Weapon Recoil has been fixed.
  • Duel Wielding has been fixed.
  • Fixed Dual Wielding animations.
  • Restored H3 weapon & Equipment placement on all classic Halo 3 maps
  • Restored Guardian mini lift.
  • Removed Game Over descriptions
  • Removed XP and Rank from podium and scoreboard.
  • Fixed Multi-Team.

Quality of Life Changes

  • Command line arguments
    -connect and -password command for connecting to servers on startup
    -instance command to allow multiple instances of the game to run from one directory
  • General fixups on the Halo 3 UI.
  • Fixed Lobby colors.
  • Added Game Settings option in lobbies. -Zedd
  • Change 3rd person FOV.
  • Added XInput controller port setting
  • Added Discord Rich Presence. Support for Discord Overlays Ability to invite people to your server via Discord
  • Added Local Games browser to mainmenu -Shockfire
  • Added Airglow 1.6
  • Added scoreboard biped to Reactor
  • Changed main menu music to a more suitable track
  • Copied Vehicle, Weapon, Equipment and Teleporter Forge palettes to every map.
  • Fixed Reloading animations while sprinting. -Camden
  • Fixed hud outline placement.
  • Fixed dual wieldable weapon huds for left weapon.
  • Restored leave game button in pause menu, added game option button to show Halo 3 pause menu. - Thx Shockfire
  • Restored Scaleform Respawn timer
  • Disabled player input during podium screen
  • Removed cost and item limit for all forge items.
  • Removed all references of Elites and Female spartans.
  • Removed scaleform pregame intros, restored Halo 3 intros
  • Removed notification box from the mainmenu.
  • Removed consumables from Spartan HUD
  • Removed startup menu sounds.
  • Removed match near completion music.
  • Fixed H3UI on ultrawide monitors
  • Chat will highlight your name when it is said in-game
  • Fixed Edge Drop
  • Fixed grenade drops
  • Added toggle for flag juggling spam.
  • Fixed Joining on an in progress match
  • Fixed Service Tags
  • Added a Command for Custom HUD colors
  • Fixed Ragdolls falling through objects
  • Restored H3 weapon spread
  • Added Game.ShowFPS Command
  • VoIP overhaul no longer uses Teamspeak, instead uses WebRTC
  • Flashlight is now operational in multiplayer
  • Players can now disable hitmarkers even if the server has them enabled
  • Added push to talk noise toggle in settings
  • Fixed audio lag (this may need more info, unk?)
  • Fixed monitor crosshair position
  • Dedicated server optimisation
  • Ability to center crosshair independently for first and third person modes

Other Misc Tag Changes

HUD

  • Removed consumables.
  • Fixed outline placement
  • Fixed Assault Bomb reticle.
  • Cleaned up Monitor.
  • Cleaned up Sentinel Beam.
  • Added support for dual wielding.
  • Restored binoculars for weapons without zoom.
  • Removed warning message from player shields.
  • Added icons for equipment and armor abilities.
  • Modified weapons now have color coded backpack icons.
  • Restored Voice chat icons.
  • Set all Halo 3 weapons to use Halo 3 reticles.

Interface

  • Restored Halo 3 multiplayer intro card.
  • Removed Halo Online start menu, now using Halo 3s pause menu.
  • Added Local Games browser to mainmenu.
  • Added a button for host settings and game options in pre-game lobbies.
  • General cleanups on the Halo 3 legacy UI.
  • Setup Halo 3 Beta style mainmenu background.
  • Changed mainmenu music to match Halo 3.
  • Added player customization options to the mainmenu.
  • Added Exit button to the mainmenu.
  • Fixed pre-game lobbies to display correct map images.

Visuals

  • Fixed animation visual bug caused by reloading while trying to sprint.
  • Fixed Dual Wielding animations.
  • Removed first person landing and jumping animations for all weapons.
  • Removed all Halo Online Spartan armor, replaced with Halo 3 Spartan armor.

Gameplay

  • Battle Rifle ready time no longer takes too damn long.
  • Fixed glitch preventing the DMR from spawning on Forge maps.
  • Removed multiplayer combat music.
  • Set every maps weapon, equipment, vehicle, and scenery placements to match Halo 3.
  • All weapons that were in Halo 3 should now mostly act the same as they once did. NOTE: We are using hitscan for bullet weapons.
  • Fixed animation bug preventing the player from meleeing when crouching with a DMR.
  • Equipment now has the same properties as Halo 3.

Forge

  • Every map now shares the same forge palette.
  • The minefield spawners at the top of each tower on Sandtrap can now be deleted, preventing any mines from spawning.
  • Removed cost and item limit for all forge items.

General

  • Fixed markers on Hornet model.
  • Removed a bunch of unused tags to save space.
  • Fixed random crashing on The Pit.
  • Removed all tags and references to Scaleform.

Assorted Changes

  • Removed consumables from Spartan HUD.
  • Fixed HUD outline placement.
  • Restored Halo 3 gametype intro card.
  • Fixed Assault Bomb HUD.
  • Removed all references of Elites and Female Spartans.
  • Restored leave game button in pause menu.
  • Fixed glitch preventing the DMR from spawning on Forge maps.
  • Added Local Games browser to ma inmenu.
  • Added Game Settings button in lobbies..
  • Fixed markers on Hornet model.
  • Removed multiplayer combat music.
  • General cleanups on the Halo 3 legacy UI.
  • Fixed animation visual bug caused by reloading while trying to sprint..
  • Every map now shares the same forge palette.
  • The minefield spawners at the top of each tower on Sandtrap can now be deleted, preventing any mines from spawning.
  • Removed cost and item limit for all forge items.
  • Set map weapon, equipment, vehicle, and scenery placements to match Halo 3.
  • Fixed Dual Wielding animations.
  • Fixed random crashing on The Pit.
  • Fixed dual wieldable weapon HUDs for left weapon.
  • Restored binoculars for weapons without zoom.
  • Cleaned up Sentinel Beam HUD.
  • Cleaned up Monitor HUD.
  • Fixed lobby player colors.
  • Removed warning message from player shields.
  • Equipment now has the same properties as Halo 3.
  • Removed first person landing and jumping animations for all weapons.
  • Battle Rifle ready time no longer takes too damn long.
  • Fixed animation bug preventing the player from meleeing when crouching with a DMR.
  • All weapons that were in Halo 3 should now mostly act the same as they once did. NOTE: We are using hitscan for bullet weapons.
  • Restored Voice chat icons on the HUD and scoreboard.
  • Removed all tags and references to Scaleform.

Known Issues

  • When using Discord Overlay it increases map load times significantly - recommendation for now is to disable

 

Application Details:

Version: Build 1.106708 cert_ms23_eldorado - ElDewrito 0.6-Release
License: Free to use
URL: http://www.eldewrito.com/
Votes: 0
Latest Rating: Garbage
Latest Wine Version Tested: 7.0-rc5

Maintainers: About Maintainership

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Test Results

Selected Test Results

What works

Nothing; the application doesn't run.

What does not

Anything, the window doesn't even render.

Workarounds

winetricks -q vcrun2012 dotnet48 binkw32 d3dcompiler_43 d3dcom

What was not tested

Any of the game's functions.

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentArch Linux x86_64Jan 10 20227.0-rc5N/A No YesGarbageNeko-san 
ShowMac OS X 10.11 "El Capitan"Nov 24 20205.0.2Yes Yes NoGarbageAlex McKeever 
ShowFedora 29 x86_64Jan 24 20194.0Yes Yes NoSilverLuke Short 
ShowopenSUSE Tumbleweed (rolling release)Apr 21 20183.6-stagingYes No NoGarbageRyan Bach 

Known Bugs

Bug # Description Status Resolution Other apps affected
52377 Halo Online / El Dewrito - wined3d_dll_init Leads to Stack Overflow Error UNCONFIRMED View

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