Latest version current available as of June 20th, 2018.
Installing and starting game with the workaround mentioned further down. The performance is decent and the gameplay is fine, but the cutscenes sometimes fail.
What does not
The in-game cutscenes sometimes fail, though this can be resolved somewhat via installing the CCCPs codecs.
What was not tested
In order to get this game to work, it requires at least two small workarounds:
0) Ensure that BattleTech is version 1.1.0 or newer; older versions will be glitchier with Linux+Wine.
1) Installation of the CCCP codecs.
2) Running the game with the -force-glcore or the -force-driver-type-warp commandline parameter; this can also be done in Steam via right-clicking on the game name then Properties->Set Launch Options...
BattleTech was tested on the following graphics hardware:
Graphics: Card-1: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480/570/580] driver: amdgpu v: kernel
Display: driver: amdgpu,ati unloaded: fbdev,modesetting,radeon,vesa resolution: 1920x1080
OpenGL: renderer: AMD Radeon RX 470 Graphics (POLARIS10 / DRM 3.25.0 / 4.17.2-1-ARCH LLVM 6.0.0) v: 4.5 Mesa 18.1.1
In addition, there is a thread in the official publisher forums, which you can read here, which contains a number of other ideas for getting the game to work better under Wine.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Arch Linux x86_64||Jun 20 2018||3.10||Yes||Yes||No||Silver||Robert Bisewski|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||May 03 2018||3.7||Yes||Yes||No||Bronze||Robert Waldner|