FIXED: Crash when switching between weapons of same type
NEW: Mod uploader now allows category tags
Near to all regular game-play including the use of workshop mods and multiplayer appears to be operational. Game operates at a relatively satisfactory speed.
What does not
Very unstable. Randomly hangs/crashes/times out, even during loading the menu screen. It happened frequently enough that I thought it was incapable of going beyond the splash-screen. Seems to effect both 64 and 32 bit variations. When it does work, there are instances of screen tearing, something that does not occur in the native version. Main menu seems to take longer to process choices than native. Video experiences screen tearing. The sound that usually occurs after successful world generation/loading plays, however the ship seems as if it will never stop (eventually it will with some unnaturally long patience and a few retries).
What was not tested
The game works in previous versions of Wine. Crashes appear to be more frequent. The mods used do not cause these issues on the native version, safe to assume behaviour would be same without them. I hope the comparisons to native are allowed, i figure that counts as 'problems that do not exist in windows' as it is noticeably worse in a way that affects game-play. If i can catch any to post, i'll try to post some errors in order to improve stability.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Gentoo Linux x86_64||May 10 2018||3.6-staging||Yes||Yes||No||Bronze||seirra blake|