Released 23rd April 2018. Steam version.
Runs using DirectX, requesting OpenGL mode is no longer required. I've played ~60hrs so far; no z-fighting when using DirectX, and everything works except for the occasional mouse glitch.
What does not
Sometimes when entering a menu that uses the mouse (inventory, fabricactor, etc) the mouse will 'lock' and not move. Alt-tabbing or otherwise switching focus and back fixes this, but then when exiting the menu moving the mouse will cause the view to spin. Again, alt-tabbing or switching focus fixes this.
It's not clear what causes this. I played for dozens of hours without encountering it, but now I seem to hit it after ~15-25 minutes of play. Rating would be platinum without this.
What was not tested
Haven't completed the game yet, but I'm working on it. :)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 16.04 "Xenial" i386 (+ variants like Kubuntu)||Jul 12 2018||3.10||Yes||Yes||No||Silver||Paul Fenwick|
|Show||Linux Mint 18.3 "Sylvia" x86_64||Jun 03 2018||3.9-staging||Yes||Yes||Yes||Gold||waterlubber|
|Show||Arch Linux x86_64||May 12 2018||3.8||Yes||Yes||Yes||Silver||Tobias Linder|
|Show||Arch Linux x86_64||May 21 2018||3.7-staging||Yes||Yes||Yes||Gold||Maccraft123|