Beta 1.0.2c released at 20/12/2017 change log :
- Prevented line breaks from being usable in the chat.
- The server system tray icon tooltip now displays the server name.
- Fixed a bug where multiple servers would show the same memory usage.
- Loading a malformed .sfdm file will no longer crash the game - instead an empty backup map will be used.
- Fixed a few crashes when trying to start and stop extension scripts from other extension scripts.
- Fixed a crash when trying to duplicate a group marker while editing a group.
- Other fixes and tweaks.
What does not
What was not tested
Game was tested on a 32-bit bottle but I didn't try to run it on a 64-bit one.
- Microsoft Visual C++ 2010 Redistributable Package (x86) (vcrun2010)
- Microsoft .NET Framework 4.5 (dotnet45)
- Microsoft XNA Framework Redistributable 4.0 (xna40)
- DirectX 9.0c End-User Runtime (I only tried d3dx9_36)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 17.10 "Artful" amd64 (+variants like Kubuntu)||May 23 2018||3.8||Yes||Yes||No||Platinum||Sultan Ofi|