Everything works perfectly, except for a minor detail, pertaining to a buffer overflow when querying OpenGL extensions. The issue exists in Windows as well, but some vendors provide workarounds in their drivers.
That can be worked around in various ways, but Intel users should take note of the information available at https://www.mesa3d.org/applica..., under â€œOld OpenGL gamesâ€.
Given that the Windows version of Steam does not allow setting environment variables, one can prepend MESA_EXTENSION_MAX_YEAR=2001 to the command line when running Steam.
What does not
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Fedora 28 x86_64||Jun 24 2018||3.10-staging||Yes||Yes||No||Silver||Ernestas Kulik|
If you notice the crash during game start, it could be caused by issue in AMD/Mesa drivers.
To workaround it, run the game with following environment variables set:
NVidia: __GL_ExtensionStringVersion=17700 wine WolfSP.exe
Intel/AMD: MESA_EXTENSION_MAX_YEAR=2005 wine WolfSP.exe