After patching game works just like on Windows.
What does not
Some graphical glitches and sound timing is a bit off. Notably, some LVZ graphics in zones may not appear, but those are isolated cases.
Default key controls may not function in some desktop managers such as Gnome without first changing. Specifically the ALT key to bring up the map.
What was not tested
I found that I got improved performance using the r300 experimental driver rather than the official ATI fglrx driver.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux||Nov 03 2014||1.7.30||Yes||Yes||Gold||Jimmy|
|Show||Arch Linux||Sep 13 2012||1.5.12||Yes||Yes||Gold||Jimmy|
|Show||Debian GNU/Linux 7.x "Wheezy"||Dec 03 2011||1.3.34||Yes||Yes||Gold||Jimmy|
|Show||Debian GNU/Linux 6.x "Squeeze"||Jul 11 2011||1.3.24||Yes||Yes||Gold||Jimmy|
|Show||Slackware 12.1||Feb 17 2010||1.1.38||Yes||Yes||Gold||rlazur|
Continuum is freeware and can be downloaded from http://getcontinuum.com/
Continuum normally works by creating another process of itself with the inability to use OpenProcess, as a anticheat measure.
Wine doesn't emulate the ability to use these permission flags, so it endlessly loops. With the following patch to the Wine source, it checks for this, and allows Continuum to run.
To apply the patch to wine:
Copy and paste the text below into a file called continuum.patch:
And apply the patch with:
patch -p 1 < continuum.patch
Then go ahead and compile wine.
That's all that needs to be done. =) Many thanks go out to the wiki at wiki.minegoboom.com.
For the HOWTO patch, it has not been tested thouroughly, or at all, and could cause regressions for other programs. Please use at your own risk.