Build available from Steam
The core game (when launched with -force-opengl), including the in-game settings panel, the console and the report bugs menu.
What does not
The debug menu does not display properly. The text displays incorrectly and (sometimes) with blank characters.
Launching the game with DirectX causes it to frequently crash and produce various issues within the game and random intervals.
Installing the "corefonts" package from winetricks solves the problem of the characters not rendering properly within the debug menu.
Launching the game with "-force-opengl" fixes many issues caused by DirectX.
What was not tested
Moving the character throughout the whole map to test for bugs with OpenGL.
The game's performance is significantly worse on Wine than on Windows. The game is less "fluid" with an average FPS of 40, but jitters frequently. On Windows the game runs with no FPS drops and is stable at 60 FPS. The menu sometimes has random light flares appear. The game is playable, but the experience is worse than on Windows.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Jul 06 2020||5.12||Yes||Yes||Yes||Gold||James McMurray|
|Show||Arch Linux x86_64||Jan 13 2020||5.0-rc4-staging||Yes||Yes||Yes||Gold||max|
|Current||Arch Linux x86_64||Aug 09 2018||3.12-staging||Yes||Yes||Yes||Silver||Noji Camrax|