Intro and menu's work. With a patch, i was able to enter the game, but it was horribly slow , and the graphics didn't seem to look all right.
What does not
Entering and running the game really. Splintercell suffers from bug 3837. By applying the patch below i was able to enter the game. The slowness might be due to my crappy soundsystem. Would be nice if someone could test it it works for him/her faster.
diff --git a/dlls/d3d8/d3d8_main.c b/dlls/d3d8/d3d8_main.c
index b7627ab..b08b548 100644
@@ -75,9 +75,9 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL,
* toto result?
-BOOL WINAPI ValidateVertexShader(LPVOID pFunction, int param1, int param2, LPVOID toto)
+BOOL WINAPI ValidateVertexShader(LPVOID pFunction, int param1, LONG c, int param2, LPVOID toto)
- FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
+ //FIXME("(%p %d %d %p): stub\n", pFunction, param1, param2, toto);
What was not tested
running the game
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||CentOS 6.5||Jul 20 2014||1.7.22||Yes||No||Garbage||Maik Wagner|
|Show||Fedora 7||Sep 07 2007||0.9.44.||Yes||Yes||Bronze||Martin J rgens|
|Show||Ubuntu 6.10 "Edgy" i386 (+ variants like Kubuntu)||Feb 23 2007||0.9.31.||No||Not installable||Garbage||Gerry Cherry|
|Show||Fedora Core 6||Nov 05 2006||0.9.24.||Yes||Yes||Bronze||Rakosi Gergely|
|Show||Ubuntu 6.06 "Dapper" i386 (+ variants like Kubuntu)||Aug 29 2006||0.9.20.||Yes||Yes||Garbage||Gerry Cherry|
For Windows and Linux systems who have newer video cards:
The shadow placements may be incorrect – Spot light beams may not appear, flash light beams may not appear, ceiling light beams may not appear.
To fix this do the following: