The English Version as of 2018-09-26
What does not
Severe texture tearing and missing textures. The background and scenery renders fine and in fact looks quite good (other than light intensity). But Lara and other characters, such as Johan, have severe texture tearing and stretching. Here is a good example:
I tried a variety of graphic settings, and could not get this to work. From the right angle, you can see right through Lara's head and see her eyeballs, jaw, etc.
Lighting is not consistent, and many scenes are very dark, almost black. If you change the camera angle slightly, it becomes brighter, sometimes markedly so. Cut scenes are almost pitch black.
I used the standard workarounds to get steam to run and render properly, which in my case is:
winetricks corefonts d3dx9_42 vcrun2008 vcrun2015 xact
What was not tested
Challenge tombs and other features other than regular game play. I could not resolve the texture issues, and did not test further.
I'm rating this garbage because the texture tearing is so bad, the game is not playable. Lara has missing body parts, and the tearing face textures will sometimes stretch across the entire screen. At no time can you actually see her face. The lighting intensity varies widely, but that alone doesn't make it unplayable. The tearing textures is the deal breaker.
I did not do as others do and use DXVK. I stuck with the proprietary video driver and wine fresh out of the box with only what it took to get Steam to run right. I am not aware, however, of what else I could do other than trying DXVK, to get the textures to work right.
|Slackware64 14.2 multilib
|Dec 08 2018
|Debian 10.x "Buster"
|Sep 26 2018