Counter-Strike: Source is the latest release of Counter-Strike, the planet's most popular squad-based Tactical Action FPS, where players co-operate as part of a team to achieve objectives.
When adding test results please specify video card and driver version you are using.
|Version:||Retail / Steam|
|Latest Wine Version Tested:||5.22|
Maintainers: About Maintainership
Most configuration and options work (see below).
Stress test works, but when overriding dxlevel to 81 or 70 (see 'what
does not work'), some textures will be overbright or completely white -
like the 'invisible soldier' that appears as solid white in this stress
"Find server" and join functionality works.
"Create server" functionality works.
works well, but crashes randomly on many maps (like de_dust2).
Sometimes I can play these maps for five rounds before a crash,
sometimes it happens in the first. Crashes can even happen when you're the only person on the map and have esc'd to the option screen. Crashes take down entire OS and
happen frequently for myself and others, which is why I feel this can be rated bronze at best.
What does not
The server MOTD message does not display.
Sending of voice chat is currently not working (too garbled for use).
Changing AA in game does not work, but can be overridden in Linux at card level.
In game steam community does not work.
Will not work when run from an NTFS partition.Runs too slowly to play with dxlevel set to 90. Must be overridden to 81 or 70, even with my hardware (see below).
What was not tested
Tested with wine 1.1.5, 1.1.3, and 1.1.2 (no difference between results). Tested with nvidia drivers 177.76, 177.70, 177.68, and 177.67 (no difference in results). Tested on Kubuntu 8.10a4, a5, & a6 w/ kernel 2.6.27-4, 2.6.27-2, 2.6.27-1, 2.6.26-5 (no difference in results). Tested with hl2.exe overridden to Win98 and WinXP, with sound enabled and disabled (no difference in results). Tested running fullscreen (1650x1050 and resolutions down to 960x600), and running in a virtual windows (1280x800 & 1024x768), no difference in results. Tested *without* Compiz, no pulseaudio. Test system: Intel Core 2 Quad Q6600, G.SKILL 4GB DDR2 1066, ASUS Striker II Formula MB, EVGA 512-P3-N867-AR GeForce 9600GT 512MB, ABS Tagan BZ800 PS
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Manjaro Linux 20.2||Jan 14 2021||5.22||Yes||No||No||Garbage||Adel Khial|
|Show||Ubuntu 17.04 "Zesty" amd64 (+ variants like Kubuntu)||Jul 15 2017||2.12||Yes||Yes||Platinum||TheStraight|
|Show||Arch Linux x86_64||May 26 2016||1.9.10||Yes||Yes||Platinum||Ash Carvin|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Apr 09 2016||1.9.7||N/A||Yes||Gold||an anonymous user|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Apr 09 2016||1.6.2||N/A||Yes||Gold||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|3964||Any resolution but my desktop-res crashes CS Source when starting up||CLOSED||WORKSFORME||View|
|5159||Microphone xmit in Half Life and HL:S games very harsh and goes in and out of "focus"||REOPENED||View|
|6095||MOTD in counter-strike 1.6 does not render||REOPENED||View|
|6347||Counter Strike Source Extremely Slow||CLOSED||WORKSFORME||View|
|7714||Black screen on Counter Strike Source Menu (After Load)||CLOSED||NOTOURBUG||View|
|8535||CS:S dxlevel 80/81/90 black screen||CLOSED||WORKSFORME||View|
|8564||Tomb Raider: Anniversary - Textures turn dark||CLOSED||ABANDONED||View|
|9247||Counter strike source crash if a friend is connected (steam friend network)||CLOSED||ABANDONED||View|
|9347||Can't remember settings||CLOSED||INVALID||View|
|10495||Wine should support PulseAudio||CLOSED||FIXED||View|
|11319||GameOverlay (Steam friends In-game) crashes on start||CLOSED||WONTFIX||View|
|11530||keys won't be released||CLOSED||INVALID||View|
|11966||Some textures in CouterStrike:Source are broken (overbright or simply white).||CLOSED||WONTFIX||View|
|16017||Counter Strike Source Stutters||CLOSED||ABANDONED||View|
|17080||artefact with dxlevel 90 (Counter-Strike: Source)||CLOSED||ABANDONED||View|
|17083||Counter-Strike: Source (Steam): background artefacts||CLOSED||FIXED||View|
|18630||Counter Strike Source crash after joining a server in 1.1.22||CLOSED||DUPLICATE||View|
|19621||Source/HL2 based games throw errors on exit.||CLOSED||DUPLICATE||View|
|19748||Multiple games complain about checking occlusion query results from the wrong thread (Metro 2033, Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2)||CLOSED||FIXED||View|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
|29607||Counter-Strike Source Video Stress Test Camera Aim Broken||CLOSED||INVALID||View|
|50354||Team Fortress 2 crashes during loading||CLOSED||FIXED||View|
|50500||Counter Strike Source: Crashes at splash screen||CLOSED||DUPLICATE||View|
All things going well, this game will work in current versions of wine (wine-1.0.1 and up) if you:
cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240
Note: Your path might differ, depending on language and installation directory. This is default for English install.
Note2: Additional command line options go after-applaunch * not before. Ex: -applaunch 240 -dxlevel 80 -console
For better graphics quality you might want to use -dxlevel 90 command option and enable GLSL shaders via registry (save this to a "file.reg" then import with 'wine regedit file.reg'):
Note: GLSL is enabled by default as of wine-0.9.49
For better performance use -dxlevel 80 or even 70 and the following game settings:
cl_drawmonitors 0 r_WaterDrawRefraction 0 r_WaterDrawReflection 0Also you can disable GLSL.
(i) In the past Steam updates have been followed by serious errors running CS:S (or even just steam), including serious lockups. When running after an update, be sure that you're ready to switch to another tty at the first sign of trouble - preferably having a "wineserver -k" sitting ready in it just in case. Just a thought.
(ii) Sound latency issues (skipping, popping as everything struggles to keep up) - most notably sudden lag during firefights can sometimes be cleared up by running "soundlist" in the CS:S console. This is a more general CS:S issue, nothing to do with wine.
If you have other good resource (at least as good as ones above) send vitamin a message with the link.