Counter-Strike: Source is the latest release of Counter-Strike, the planet's most popular squad-based Tactical Action FPS, where players co-operate as part of a team to achieve objectives.
When adding test results please specify video card and driver version you are using.
Everything including the steam overlay
What does not
Game crashes with buffer overflow on headshot glyphs.
What was not tested
As seen in the howto section, there is an issue with the "headshot" glyph size been too big for it's allocated memory ( and the main reason for CS crashing when you join an active server. ) As suggested, you can use the custom ClientScheme.res which edits the glyph size from 42 to 36 and solves the issue of CS:S crashing whenever a headshot occurs. However the ClientScheme.res provided in the Known Issues section disables all icons and breaks the scoreboard fonts until you manually add them in again. I've had a friend provide me with a default ClientScheme.res directly from the GCF files ( latest version of CS:S ) which I've modified to work within Wine by simply changing that single value and not only do you get all the other icons but the scoreboard fonts are also visible. You can download it here ( Added: 18-05-2011 ): http://filesmelt.com/dl/ClientScheme.res Nvidia GeForce 9600 GT Nvidia Driver Version: 270.41.06 Using: -dxlevel80
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Manjaro Linux 20.2||Jan 14 2021||5.22||Yes||No||No||Garbage||Adel Khial|
|Show||Ubuntu 17.04 "Zesty" amd64 (+ variants like Kubuntu)||Jul 15 2017||2.12||Yes||Yes||Platinum||TheStraight|
|Show||Arch Linux x86_64||May 26 2016||1.9.10||Yes||Yes||Platinum||Ash Carvin|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Apr 09 2016||1.9.7||N/A||Yes||Gold||an anonymous user|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Apr 09 2016||1.6.2||N/A||Yes||Gold||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|5159||Microphone xmit in Half Life and HL:S games very harsh and goes in and out of "focus"||REOPENED||View|
|6095||MOTD in counter-strike 1.6 does not render||REOPENED||View|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
All things going well, this game will work in current versions of wine (wine-1.0.1 and up) if you:
cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240
Note: Your path might differ, depending on language and installation directory. This is default for English install.
Note2: Additional command line options go after-applaunch * not before. Ex: -applaunch 240 -dxlevel 80 -console
For better graphics quality you might want to use -dxlevel 90 command option and enable GLSL shaders via registry (save this to a "file.reg" then import with 'wine regedit file.reg'):
Note: GLSL is enabled by default as of wine-0.9.49
For better performance use -dxlevel 80 or even 70 and the following game settings:
cl_drawmonitors 0 r_WaterDrawRefraction 0 r_WaterDrawReflection 0Also you can disable GLSL.
(i) In the past Steam updates have been followed by serious errors running CS:S (or even just steam), including serious lockups. When running after an update, be sure that you're ready to switch to another tty at the first sign of trouble - preferably having a "wineserver -k" sitting ready in it just in case. Just a thought.
(ii) Sound latency issues (skipping, popping as everything struggles to keep up) - most notably sudden lag during firefights can sometimes be cleared up by running "soundlist" in the CS:S console. This is a more general CS:S issue, nothing to do with wine.
If you have other good resource (at least as good as ones above) send vitamin a message with the link.