Category: Main Games 1st Person Shooter Unreal 225f-226f


Relevant patched versions

Application Details:

Version: 225f-226f
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.3.22

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

game runs well and in opengl with patch

multiplayer works as well

What does not

could only get opengl working in a window not full screen software mode only in full screen


What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

Although this runs and plays very well I decided to give it silver due to the fullscreen issue.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowSlackware 13.37Jun 21 20111.3.22Yes Yes Goldan anonymous user 
ShowMandriva 2010.2Dec 26 20101.3.9Yes Yes GoldMaik Wagner 
ShowMandriva 2010.1Dec 14 20101.3.7Yes Yes GoldMaik Wagner 
ShowopenSUSE 11.1 x86_64May 25 20091.1.21Yes Yes PlatinumKirk 
ShowSlackware 12.2May 15 20091.1.21Yes Yes Platinuman anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
1306 Unreal - OpenGL - XFree 4.3.0 CLOSED ABANDONED View
4511 UnrealGold D3D renderer refuse to run CLOSED FIXED View
4512 UnrealGold OpenGL - always crashes after a few minutes into the game CLOSED WORKSFORME View
16559 PixelFormat_WineD3DtoDD Can't translate this Pixelformat CLOSED FIXED View
22523 Unreal Engine 1 Games fail at Startup CLOSED FIXED View

Show open bugs

HowTo / Notes

­Unreal ­HOWTO ­­­
Installation ­
Run 'SETUP.EXE' on the ­disc, being­ sure not to install the­ old DirectX versions.
Patching ­
If you are going to be hostin­g a server, you will want to use the 225 patch to avoid a network incompatibility bug, otherwise players with the Gold version will not be able to join.

If you are just playing the game, you will want to use the 226f ­patch because it is compatible with most mods and the updated OpenGL renderers detailed below.

Updated Graphics (Optional) ­

The stock OpenGL renderer was never really finished. However, you can replace i­t with an alter­native that boasts new features.
Extract 'OpenGLDrv.dll' and '' to the '[installdir]/System' directory. Enable the renderer by setting "GameRenderDevice" to "OpenGLDrv.OpenGLRenderDevice" in '[installdir]/System/Unreal.ini'. If you happen to have the second Unreal Tournament disc, you can use high-detail textures. Read 'S3TCext.txt' provided with the zip file for instructions on how to convert and use the textures. For more information on tuning the renderer (anistrophic filtering, anti-aliasing, etc) refer to the OpenGL section in

In more recent wine, using the software renderer may crash the game with a segmentation fault. Use the OpenGL renderer detailed above, or set "GameRenderDevice" to "D3DDrv.D3DRenderDevice" in '[installdir]/System/Unreal.ini'.

For users of some intel or ati/amd graphics drivers, the game may display a black screen upon startup. Set the registry key "HKEY_CURRENT_USER>Software>Wine>AppDefaults>Unreal.exe>Direct3D>OffscreenRenderingMode" to "backbuffer" to fix this.

This game is based on an older game engine and may run at erratic speeds. This is usually due to the high performance of modern systems, but is also complicated by things like cpu frequency scaling and multicore processors. Before starting the game, change to the performance cpu frequency scaling governor, and if neccessary, limit the game to one core/cpu. If you are using the enhanced OpenGL renderer, you can have it limit the frame rate by setting "FrameRateLimit" to "60" and/or "SwapInterval" to "1" under the "[OpenGLDrv.OpenGLRenderDevice]" section in '[installdir]/System/Unreal.ini'.
Native binary
Use Wine to install the game and this patch:

Then use the UnrealLinux.bin that has been installed into Unreal's "System" directory. chmod u+x UnrealLinux.bin may be required.