Alpha version based on DirectX 11
|License:||Free to use and share|
|Latest Wine Version Tested:||3.21-staging|
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Game start works
All settings seem to work (minor texture artifacts with shadows turned completely off)
What does not
Loader / Updater app (i had to download everything in a virtual machine and then run directly the game, without the loader)
Lights have a green color instead of blue, this is best visible on the Abydos sky and the wormhole event horizon and the wormhole itself
Major artifacts and performance problems with wined3d - i have used dxvk (dxvk64 on Intel HD to be precise)
Only workaround for the loader errors is to install and update it from a virtual machine or such.
What was not tested
Updating the game and starting the game with launcher
With dxvk and manually downloading the game from Windows, it works without problems, except of the green colouring. This might be a dxvk bug.
I have recorded a gameplay video:
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||openSUSE Tumbleweed (rolling release)||Dec 11 2018||3.21-staging||No, but has workaround||Yes||Yes||Bronze||Gryffus|
|Bug #||Description||Status||Resolution||Other apps affected|
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