Alpha version based on DirectX 11
Application Details:
Version: | 0.4 |
License: | Free to use and share |
URL: | http://www.stargate-network.ne... |
Votes: | 0 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 3.21-staging |
Maintainers: About Maintainership
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What works
Game start works
All settings seem to work (minor texture artifacts with shadows turned completely off)
Gameplay
What does not
Loader / Updater app (i had to download everything in a virtual machine and then run directly the game, without the loader)
Lights have a green color instead of blue, this is best visible on the Abydos sky and the wormhole event horizon and the wormhole itself
Major artifacts and performance problems with wined3d - i have used dxvk (dxvk64 on Intel HD to be precise)
Workarounds
Only workaround for the loader errors is to install and update it from a virtual machine or such.
What was not tested
Updating the game and starting the game with launcher
Hardware tested
Graphics:
Additional Comments
With dxvk and manually downloading the game from Windows, it works without problems, except of the green colouring. This might be a dxvk bug.
I have recorded a gameplay video:
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | openSUSE Tumbleweed (rolling release) | Dec 11 2018 | 3.21-staging | No, but has workaround | Yes | Yes | Bronze | Gryffus |
Bug # | Description | Status | Resolution | Other apps affected |
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