Star Citizen / Squadron 42

Star Citizen is a space simulation MMORPG currently under development in alpha state.

Get it here : https://robertsspaceindustries...

On their website is all informations to the game, the state of development and the Linux Users Group.

Application Details:

Version: 3.4.3
License: Retail
URL: https://robertsspaceindustries...
Votes: Marked as obsolete
Latest Rating: Bronze
Latest Wine Version Tested: 4.2

Maintainers: About Maintainership

Free Download The StarCitizen website

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Pretty much everything but with even more bugs.

Its Alpha guysss.. :P

Very low frames around 10-15fps on a i7-9800X, 32GB RAM @3600mhz and a GTX1080TI (maybe a missconfiguration on my end)

What does not

DX11/12 from wine crashes when loading up the splash screen.


From the other test results.

Install from Winetricks -


dxvk (Vulkan)

Ubuntu 18.04.2 may require the installation of vulkan-utils (Was throwing an initialize error for me)

To install vulkan-utils ``` sudo apt-get install vulkan-utils```

What was not tested

Currently disabled / intermittent game features


Webcam usage for FOIP

Joystick and Throttle Controls

Hardware tested


  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Feb 24 20194.2Yes Yes YesBronzeKarl 
ShowFedora 29 x86_64Feb 15 20194.2Yes Yes YesGoldRawfox 
ShowUbuntu 18.10 "Cosmic" amd64 (+variants like Kubuntu)Feb 19 20194.1Yes Yes YesSilverLudvig 

Known Bugs

Bug # Description Status Resolution Other apps affected
16147 Webcam doesn't work REOPENED View
46222 Star Citizen hang on splash screen CLOSED FIXED View

Show open bugs

HowTo / Notes

Using the GL cache

Using the GL cache gave me a 10%-30% boost with performance, based on the fps.

Just add this to the startscript:

export __GL_SHADER_DISK_CACHE=true
export __GL_SHADER_DISK_CACHE_PATH="/home/you/yourcachepath/SC"