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Category: Main Games Simulation Games BAHN 3.89 Beta3

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Changelog:

  • Some new scenery objects (buildings, shelters, signal boxes, lamps, clocks, brook etc.)
  • Clocks in scenic elements also digitally
  • Some new vehicles
  • Vehicle sets can contain up to 32 vehicles
  • Speed limit sections:Same signs for all driving ways except water way, some new designs
  • Recommended speed for trains on time
  • Length of head line, author and info texts extended (200/200/40000 characters)
  • Destinations:Trains going off-duty as non-revenue trip can set a different destination (per depot)
  • Trains going off-duty will set the destination to depot already on arrival at timing point
  • Trains can get assigned up to 3 via destinations
  • Via destinations can be used as condition in route lists, similar to destination
  • Itineraries/Signal systems:Itinerary lists can hold up to 200 entries (at itinerary turnouts and signal elements)
  • Duration to turn on up to 300s (5min)
  • Freight trains going off-duty request the itinerary at timing point (error fix)
  • Distant signals can have a switching function instead of a reference to a stop signal
  • Request of itineraries also at shunting points and stopping points
  • Itinereries can get a direction marker (1 character), that is displayed at signals as object text (at the resp. start signal if in Clear status)
  • Switching contacts and signals (except grade crossings) also with platform on both sides
  • Stopping points:Longer waiting time up to 7200s (120min = 2h)
  • Waiting time lists can also contain an entry to use the train's values
  • Before departure, an itinerary can be requested
  • All designs of land driving ways also with platform on both sides, new designs
  • Timing points:Message about lateness can be suppressed if the lateness is short
  • All designs of land driving ways also with platform on both sides, new designs
  • Multiple trains (Train formations):On coupling, a "multiple train" can be created
  • Trains in a multiple train hold their individual data
  • Processing of data (e.g. at turnouts) always refers to the 1st train in the multiple train
  • Some data are calculated from the data of all trains of the unit (e.g. vmax)
  • Going on and off-duty is processed for all trains in the formation but and effects only for the first train in the formation
  • An Data change points, all trains of the formation are processed individually, but in the moment when the head of the leading train is reaching the point
  • Train names: Trains can get individual names
  • Lateness of a train:can be displayed on following and as train text in the layout
  • can be altered manually via editing the train
  • can be set/cleared automatically at data change point, as direct value, related to a passing time and related to the previous departure
  • Background picture (map) supports more formats of .bmp (Windows bitmap), additionally some .tga and .jpg/jpeg
  • Texts:Display of text formats can be turned off individually
  • Texts can be (in)visible, depending on signal systems
  • Mouse scroll wheel is supported in a better way (in the integrated editor)
  • List of trains at depots can be sorted also by time to go off-service
  • Going on/off service: The suitable menu functions allow to enter the start/target depot
  • On display of object texts in the layout, the direction of effect can be shown
  • For the element at cursor position there can be selected a suitable elemente set in the Status window (via context menu/right mouse click)
Route lists (at turnouts, signals etc.) can contain conditions lateness and base route code

Application Details:

Version: 3.89 Beta3
License: Shareware
URL: http://www.jbss.de/
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 4.1

Maintainers: About Maintainership

Free Download BAHN 3.89 Beta3

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Everything works.

What does not

Workarounds

What was not tested

I tested everything.

Hardware tested

Graphics:

  • GPU: Intel
  • Driver: open source

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentSolus 3Feb 18 20194.1Yes Yes NoPlatinumHeimen Stoffels 

Known Bugs

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