Application Details:
Version: | Demo |
License: | |
URL: | http://www.serioussam.com |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.7.18 |
Maintainers: About Maintainership
What works
everything
What does not
nope
Workarounds
What was not tested
multiplyer
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Ubuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu) | May 22 2014 | 1.7.18 | Yes | Yes | No | Gold | an anonymous user | |
Show | Ubuntu 6.10 "Edgy" i386 (+ variants like Kubuntu) | Apr 15 2007 | 0.9.35. | Yes | Yes | No | Gold | an anonymous user |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Ben Leggett on Thursday June 5th 2008, 14:32
Is anybody else getting this?
by Tobias Jakobi on Monday March 31st 2008, 8:30
for those who have problems with non-existant Z-buffer. The Serious Sam engine doesn't seem to specify that it really needs a Z-buffer and hopes for the standard Z-buffer depth of 16 bits. This is not quite correct behaviour and doesn't work with wine-0.9.57 and upwards.
To fix this open the ingame console and type:
gap_iDepthBits=24
ApplyVideoMode()
More information about the bug and fix in:
bugs.winehq.org/show_bug.cgi?id=11970
Greets,
Tobias Jakobi
by Vrej on Saturday September 16th 2006, 9:14
Basically, it can't find a suitable display mode or OpenGL setting.