Last public version. Here's its Changes.txt:
1.67e All links changed to www.Master-of-Defense.com website. 1.66e Fixed bug with "stop attack" button for Freeze tower 1.65 Fixed bug with Congratulations. 1.64 Changed tutorial texts Added descriptions for each upgade and magic The Experience Points Menu pop up automatically in second location after tuturial window. Keyboard function to cycle through your towers wia Tab key is improved If a Monster or Boss enters the village and is resisted, a message appears. Balloon is now present in the Living Stone Map. And it is situated always in the middle of location. Added Balloon button to Towers buttons list which points camera to Balloon. Added ability to sell back feature for skills. Player receives back half of spent Experience points. Added Cancel button to Skills upgrade window. Player can cancel last upgrades and downgrades made before he push Ok button. All monsters and towers stops when Skills upgade window is shown. Small "stop attack" button added for Freeze tower, to disable/enable it if needed. All disabled towers enables automaticaly when next raid starts. 1.63 Added two difficult modes. "Defenser - Hero", "Desenser - Legend" and final - "Master Of Defense". 1.62 Added 6-th location with 45 raids. Replaced menu sound track with new one, and added new soundtrack for 6-th location. Added extra fire ability for Magic towers. It is 6-th Fire Magic upgrade. Costs-200 exp points. Villagers now coming one by one during next location. After final location they are just added to scores automaticaly. Towers Range now can be upgraded up to 12 level. (it is neccessary for 6-th location) Added alternative Death animation for monsters. It is puddle of blood. Can be swithed only in Settings.vdd file. Must be DeathMode=1. It may be usefull for hardcore portals, while default animation(DeathMode=0) is good for kids and casual portals. Fixed bug with restart on last raid of each location(It had show Congratulations window before insted of correct restart) Fixed bug with monsters appearing while player show/hide upgrades window. Now they appears correctly. Added icon for Alt+Tab and window title when game runs in windowed mode. Monsters was alive with zero lifes. Fixed. Fixed bug with Help screen with GameOver/Congratulations windows Removed villagers income when their amount are less then 20. Fixed hotkeys Save/Load bug with GameOver/Congratulations windows
What does not
Run in windowed mode with 'emulated virtual desktop' setting turned on in winecfg, and set the "Windowed" setting on in the game or edit the Settings.vdd file to have "Windowed=2".
What was not tested
It's a tower defense game from 2008 I remember playing. It is very challenging, but very rewarding. The last zone is quite quite unique among tower defense games, where you are limited in where you can place your towers. Upgrades to overall stats carry over zones, which is also a rather unique feature.
Really wish more people knew about this game, one of the best tower defense games out there, even if it only has a few hours of content.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||macOS Mojave 10.14||Dec 30 2019||4.0.3||N/A||Yes||Yes||Gold||Ignat Remizov|