World of Warcraft

The Old God N’Zoth has been unleashed from his titan wrought prison, and an ancient corruption has taken root across Azeroth, turning friends into foes and trapping warriors’ minds in nightmare visions of a hopeless future. As despair and madness consume the land, the heroes of the Horde and the Alliance will need to fight for their sanity—and the fate of their wounded world in this content update.  

ShadowLands is live. Sylvanas and the Jailer in together, to bridge the world of the dead with Azeroth.

Application Details:

Version: 9.1.5
License: Retail
Votes: 231
Latest Rating: Platinum
Latest Wine Version Tested: 7.0-staging

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Everything that I tested works:

- Starting the game
- Logging in
- Character selection/creation
- Server selection
- Adjusting in-game settings
- Questing and dungeons (70 to 100fps with graphic quality set to 8)
- Raiding (around 40 fps with graphic quality set to 8)
- All addons I tried (ElvUI, TSM, BigWigs, etc.)
- Auction house

Installation from application works (of course, this means you need to get it running through wine first...)

Update through application works

What does not


What was not tested

  • In-game Voice Chat
  • In-game Shop

Hardware tested


  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

This test is an update of my last one following several wine and dxvk upgrade on my side. Following comments are still relevant:

Since several versions, wine staging and dxvk uses PE format for libraries, which requires them to be build with mingw support (obvious for dxvk which does not compiles without it, less obvious for wine whichcompile fine but does not allow game to run). Enabling mingw involves creating a crossdev environment. i can only recommend to follow gentoo wiki for it since it can be quite tricky ( ). Once mingw compiler and libraries are fine, you can compile dxvk, and wine with mingw support. With current dxvk, I needed to upgrade my mingw compiler to version 10 (I used gcc 11 this time).

I used to have lots of random crash while playing in previous versions: I took the habit of compiling wine with "-march=x86-64" (instead of -march=skylake in my case) which used to fix the issue (I'm not
sure it is still relevant).

I'm running WoW (-d3d11) from a fresh wine prefix for wine staging 7.0, with dxvk 1.9.3 install on this wine prefix, and using nvidia drivers 470.94.

Windows is set to version 10 in winecfg, CSMT is disabled and winetricks is not used at all.


I used to run WoW (and from a NTFS partition using ntfs-3g to mount it. I recently formated it to use ext4 instead (using rsync to move data away before, and move data back after). For now, I don't believe it made any difference from a stability or performance point of view.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentGentoo Linux x86_64Jan 25 20227.0-stagingYes Yes NoPlatinumb0nt4kun 
ShowGentoo Linux x86_64Jul 18 20216.12-stagingN/A Yes NoPlatinumb0nt4kun 
ShowUbuntu 20.04 "Focal" (+ variants like Kubuntu)May 06 20215.0.5Yes Yes NoPlatinumPablo Lucero 
ShowopenSUSE Leap 15.2Apr 06 20216.5-stagingYes Yes NoPlatinumAlberto 
ShowUbuntu 20.04 "Focal" (+ variants like Kubuntu)Feb 05 20216.1-stagingYes No NoGarbageMaia Everett 

Known Bugs

Bug # Description Status Resolution Other apps affected
45349 Multiple applications and games crash due to missing support for 64-bit syscall thunks (StreetFighter V, World of Warcraft) CLOSED FIXED View
45478 World of Warcraft: graphical artifacts since 8.0 (BfA) CLOSED FIXED View
45489 World of Warcraft needs GetRawInputBuffer CLOSED FIXED View
46218 World of Warcraft A streaming error has occurred. (WOW51900322) - wine-staging CLOSED WORKSFORME View
46410 Screen flickering in WoW NEW View
46416 World of Warcraft dx12/vkd3d crashes soon after login (RADV) NEW View
46729 Wine directx not detecting Intel HD Graphics 620 (Rev 02) chipset CLOSED FIXED View
46978 World of Warcraft shows ghost images when turning UNCONFIRMED View
47471 World of Warcraft 8.2.0 freezes when entering New zone Nazjatar (directx 12) NEW View
47731 World of Warcraft BFA Crash with error 132 Memory could not be read. UNCONFIRMED View
48063 World of Warcraft, Game Initialization fails, when run from command line CLOSED FIXED View
49011 Multiple games and applications cause wineserver crash in Wine 5.7 CLOSED FIXED View
49170 WoW (World of Warcraft) shows colored grass and mosaic effects UNCONFIRMED View
49233 World of Wacraft (WoW) slow fps with the dx11 modern renderer UNCONFIRMED View
49423 Added input lag in World of Warcraft and other games UNCONFIRMED View
49497 WoW (World of Warcraft) crashes with multithreaded modern renderer UNCONFIRMED View
49639 World of Warcraft Shadowlands (wow) has a fly screen effect UNCONFIRMED View
49682 World of Warcraft (WoW) Shadowlands Beta with strange "shadows" in DX11Modern&DX12 UNCONFIRMED View
49781 World of Warcraft (WoW) Shadowlands stays black with DX12 UNCONFIRMED View
50448 ntdll-NtAlertThreadByThreadId causes intermittent temporary hangs in multiple applications CLOSED FIXED View
50614 World of Warcraft Retail (WoW) crashes with 6.1-staging UNCONFIRMED View
50969 broken input in multiple games since rawinput patch update in staging 6.6 (Warframe; Guild Wars 2; World of Warcraft with hardware cursor) CLOSED FIXED View
52585 Multiple applications need NtQueryDirectoryObject to return multiple entries (Cygwin shells, WinObj 3.01) UNCONFIRMED View

Show open bugs


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