With new HD Patches all was running nice, without modification.
I only used winetricks to install dplay to run multiplayer, which was also running well.
What does not
Installer crashed after installation.
After a Multiplayer Match the Games freezed.
What was not tested
- Gamespy and Gameranger
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Dec 25 2015||1.8||Yes||Yes||No||Platinum||HoraÈ›iu Mlendea|
|Show||Mac OS X 10.10 "Yosemite"||Apr 16 2015||1.7.40||Yes||Yes||Platinum||Daisy|
|Show||Arch Linux x86_64||Feb 13 2015||1.7.36||Yes||Yes||Platinum||HoraÈ›iu Mlendea|
|Show||elementary OS Freya Beta||Aug 13 2014||1.7.24||Yes||Yes||Gold||Kristjan Vool|
|Show||openSUSE 13.1 x86_64||Jul 12 2014||1.7.21||N/A||Yes||Platinum||hawake|
To get multiplayer working, use winetricks:
$ winetricks directplay
NOTE: The host should leave the game last, otherwise it will hang for the other players when they try to leave.
This should work for any app, if you have Intel + AMD or AMD + AMD with open source drivers.
If you have laptop with hybrid graphics cards. You can launch game with command:
env DRI_PRIME=1 vblank_mode=0 wine ~/path/to/your/exe/file
In case of using command, you get swich to powerful graphics card and disable vsync for more FPS.
If you have Mesa drivers 17.x.x or more, you can use this command:
env DRI_PRIME=1 mesa_glthread=true vblank_mode=0 wine ~/path/to/your/exe/file
Last command is most best in performance that you can get in this moment, you can use it for any wine application that you need. But argument mesa_glthread=true may not always work, so if your app crash, remove it.
For Steam users, you can set environment variable of any applications in properties.
DRI_PRIME=1 mesa_glthread=true vblank_mode=0 %command%
(It will work only with native Steam for Linux) For Wine, you have to start Steam or game with those arguments