Category: Main Games Role Playing Games Dungeondraft toxic pangolin


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Link to the developer's post for the toxic pangolin release which was used to compile the version description below.


  • New map loading experience
  • Pattern Shape Tool
  • Trace Image tool
  • Export effect sliders: brightness and focus
  • Blast open caves to outdoors


  • Chain, rope, and thick rope, shadow paths
  • Cliff path
  • Damaged wood floor tiles
  • Toilets x 6
  • Palm trees x 3
  • Grates x 8
  • Ferns x 6
  • Cows, cat, pigeond x 6
  • Pipes x 9
  • Totems x 6
  • Floating debris x 6
  • Flower beds x 3
  • Magic mushrooms x 14
  • Pillows x 2
  • Broken furniture x 27
  • Grass/weeds x 21
  • Broken bridge pieces x 4
  • Snow patches x 15


  • Freestanding portal preview
  • Opacity slider and export PPI not saving between sessions
  • Crashes from regenerating cave walls too early in Cave Brush
  • Crash when saving or backing up while using the Path Tool
  • Map file not opening Recently Opened Maps because of missing .dungeondraft_map extension
  • Mirrored objects behaving strangely after being scaled
  • Warn user if no custom assets directory has been set while packaging
  • Browse button stops working if the previous folder no longer exists
  • Paths not fading out if there are only 2 points
  • Floor tile undo does not undo changed tile colors
  • Walls being created for buildings without walls when creating a separate building
  • Lighting not casting properly if exporting from a lit level different from the chosen level
  • Crash from redoing a portal from an altered building shape
  • Deleting points on a wall with a portal causing wall to connect points in the wrong order


  • Shadow toggle for walls
  • Aligned the line-of-sight/light blocker of caves to be more on the outside
  • Added a preference for snapping at half grid instead of full grid
  • Reduced limestone brightness
  • Normalized custom terrain texture to 256 dpi
  • Moving a single object now respects snapping
  • Stricter definition of redness for custom color assets to allow more orange and purple range
  • Select tool now updates information from selected objects

Application Details:

Version: toxic pangolin
License: Retail
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 5.9

Maintainers: About Maintainership

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Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works


  • Runs with no issue
  • Menu (All options seem to work flawlessly with an exception for “Exit”. See “Not Working” section for more details on “Exit”.)
  • Other top bar options (New, Open, Save, Export, Undo, Assets, and About all seem to work smoothly...see “Not Working” section regarding Export)
  • Map Wizard (All features seem to work flawlessly)
  • All shortcuts/quick actions referenced on bottom seem to work flawlessly.

Building Tool

  • Building Tool
  • Wall Tool
  • Portal Tool (See note in “Not Working” section)
  • Cave Brush
  • Pattern Shape Tool
  • Back


  • Terrain Brush
  • Water Brush
  • Material Brush
  • Path Tool
  • Back


  • Object Tool
  • Scatter Tool
  • Back


  • Environment
  • Light Tool
  • Back


  • Map Settings
  • Level Settings
  • Trace Image
  • Back


  • Map Settings
  • Level Settings
  • Trace Image
  • Back

What does not

Important Note: This application is in alpha. I am logging these problems simply because I have not been able to replicate them in the Windows version, however, it is quite possible they are simply bugs rather than a Linux/Wine specific problem. 


  • The Logo does not display properly during the initial launch of the application. Does not affect use.
  • It seems any exit will cause Wine to prompt that the application encountered a fatal error and crashed. It has been verified that even if this happens, if you selected “Save” from the popup after choosing “Exit”, the file will have successfully saved.


  • One of the style options from the Portal Tool caused the application to crash when it was attempted to be placed. I cannot replicate this issue.
  • When copy/pasting with the Select Tool caused the application to crash. I cannot replicate the issue.


What was not tested

  • All export types do seem to successfully export. I did not get to test if the PNG or VTT files world work properly in their respective applications.
  • Importing assets

Hardware tested


  • GPU: AMD
  • Driver: open source

Additional Comments

Since this is an alpha and shows bugs that may or may not be present in a version running native in Windows, it must be rated at silver.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentManjaro 20.0.3Jun 18 20205.9Yes Yes NoSilverMatthew 

Known Bugs

Bug # Description Status Resolution Other apps affected

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Comments for this application have been disabled because there are no maintainers.