Latest version of DRM-free digital release from GOG
Application Details:
Version: | GOG |
License: | Retail |
URL: | http://www.mgspc.com/ |
Votes: | 0 |
Latest Rating: | Platinum |
Latest Wine Version Tested: | 9.3 |
Maintainers: About Maintainership
What works
Software Render Mode via Game Menu:
� Opening Credits / Intro
� Game Menu
� Intro Cutscenes
� Intro Gameplay
RX Vega Renderer Game Menu:
� Resolution Changes up to 1600x1200
What does not
Software Render Mode via Game Menu:
� Resolutions above 640x480
RX Vega Renderer Game Menu:
� CPU Core 1 stays at 100% in intro cutscenes and music loops
� Intro Cutscenes lag and don't render right
Workarounds
It seems like `winetricks dsound dsdmo` as suggested for MGS2 ( https://www.winehq.org/piperma... ) is required to try non-software renderer at least with DXVK, otherwise RX Vega renderer doesn't work at all.
What was not tested
Beyond first few minuets gameplay
Hardware tested
Graphics:
Additional Comments
# 32-bit prefix.
# Installed with DXVK
env WINEPREFIX="/path/to/prefix" /usr/share/dxvk/setup_dxvk.sh install
env WINEPREFIX="/path/to/prefix" winetricks dsound dsdmo
--
Switch Renderers In Game:
Option -> Video/sound Options -> Advanced
Rendering Device = "Software"
The Software render experience was much smoother, however the window aligns to the top left in fullscreen & also can't be scaled beyond 640x480.
Settings in `dxcfg.exe` don't seem to have any effect to make it more playable.
`mgsvr.exe` also runs but slowly
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Manjaro Linux 23 | Mar 23 2024 | 9.3 | Yes | Yes | No | Platinum | Kyndekhar | |
Current | Arch Linux x86_64 | Dec 28 2020 | 5.22-staging | Yes | Yes | Yes | Bronze | Electric Prism | |
Show | Arch Linux x86_64 | Oct 06 2020 | 5.18-staging | Yes | Yes | Yes | Bronze | gardenapple |
Bug # | Description | Status | Resolution | Other apps affected |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Daniel on Wednesday November 1st 2023, 6:07
by Electric Prism on Monday December 28th 2020, 16:59
AMD Vega 64
Threadripper 1950X
I installed via GOG installer:
setup_metal_gear_solid_1.0_hotfix_4_(41813).exe
I then installed DXVK
I was able to launch via:
env WINEPREFIX="/path/to/prefix" wine "C:\windows\command\start.exe" /Unix "/path/to/prefix/dosdevices/c:/GOG Games/Metal Gear Solid/mgsi.exe" "-w"
Initial startup is slow. Core 1 is basically at 100% and some music loops. So I switched to Software Renderer from inside the Game Menu to Software
Option -> Video/sound Options -> Advanced
Rendering Device = "Software"
The Software render experience was much smoother, however the window aligns to the top left in fullscreen & also can't be scaled beyond 640x480.
Settings in `dxcfg.exe` don't seem to have any effect to make it more playable.
by gardenapple on Monday December 28th 2020, 17:05
by Electric Prism on Monday December 28th 2020, 17:20