Everything works fine
What does not
Double clicking crimsonland.exe does not work (wine is my default application for exe files)
Only wine crimsonland.exe in the terminal runs the window to choose the resolution you want. Pressing Play from there the game works as normal.
What was not tested
tested all the resolutions with same result.
Although the graphics showed up perfectly, the game often hangs for 3-8 seconds making the game unplayable. This game is based on our reflex time and everytime it hangs like this the monster walks for another second before I take control of my mouse. At this rate no one will complete the game using wine.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 13 "Maya" x86_64||Nov 03 2012||1.5.16||Yes||Yes||Platinum||Lewis Clement|
|Show||Mac OS X 10.6 "Snow Leopard"||Apr 22 2012||1.5.2||Yes||Yes||Gold||kamil|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Aug 30 2010||1.2||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Sep 27 2009||1.1.30||Yes||No||Garbage||Kristoffer LundÃ©n|
|Show||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Sep 23 2009||1.1.29||N/A||Yes||Gold||an anonymous user|
Update: 0.9.51 works great. Just use that, unless there's some reason you can't. :)
It's been brought to my attention that Crimsonland appears to be broken in Wine starting in 0.9.49 - I've not been obsessively testing with every release, sadly, so I or someone else will have to go back and find the version and specific patch that breaks it.
I'll have time to do this in about two weeks, but if someone feels like doing the git bisect in the interim, by all means, do so.
In the meantime, 0.9.43 works terrifically, and I'd love reports of other people's working versions to help narrow this down. :)