- Save games can be imported
- Species can be selected
- Dino exports can be imported
- Data updates and dino images can be downloaded from within the app
- Language can be changed
- Libraries can be loaded and saved
- Settings can be opened
What does not
- Optical character recognition
- Speech recognition: a skippable exception is thrown when the application is started via the Mono runtime, due to the runtime not having System.Speech assemblies. The same exception is thrown when closing the settings window.
- Application does not shut down cleanly due to an Invoke call after the window handle has been destroyed. Needs to be killed after the windows are closed.
- Settings do not get loaded: this is probably a bug in the Mono runtime, as the application hash is changed at every start when the executable has a space in its name.
- UI rendering is a little broken on the Mono runtime.
Most issues in the previous section can be fixed by installing a native .NET Framework. Speech recognition and OCR will still be unavailable.
To do this, create a fresh prefix (architecture doesn't seem to matter anymore) and install dotnet40, dotnet472 and dotnet48 with winetricks.
What was not tested
- certainly some other features I don't use
- GPU: Intel
- Driver: open source