Program starts and runs fine, the menu and single player mode runs perfectly.
What does not
The loading screens and cutscenes seem to lock up or loop in a funny way (on fglrx) but once they finish (or you skip them) everything is fine. On the open source ATI driver (R300) the cutscenes run fine but at about 1fps (if that) because it doesn't support multisampling so falls back to software. I didn't manage to get into the menu on the open source drivers, it's just too slow.
Exiting the game causes it to lock up. If you are going to run this make sure you run it in an emulated desktop otherwise you won't be able to get out of fullscreen and on fglrx even restarting X wouldn't solve it.
What was not tested
Multiplayer mode hasn't been tested.
Definitely worthy of Silver, just be aware of the lock up on exit. Also, I only tested the minimal install.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||May 20 2017||2.8||N/A||Yes||Silver||Centrino|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jun 22 2016||1.9.13||N/A||Yes||Silver||Centrino|
|Current||Ubuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)||Feb 10 2008||0.9.55.||Yes||Yes||Silver||Luke Benstead|
|Show||Ubuntu 7.04 "Feisty" i386 (+ variants like Kubuntu)||Feb 11 2007||0.9.30.||Yes||No||Garbage||Luke Benstead|
|Show||Debian GNU/Linux 3.x "Sarge"||Jan 04 2006||0.9.5.||No||No||Garbage||an anonymous user|