Application Details:
Version: | 1.x |
License: | |
URL: | http://www.ubi.com/US/default.... |
Votes: | 6 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 3.0 |
Maintainers: About Maintainership
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What works
Installation.
General gameplay.
Battle.
What does not
Movies. The game will hang on trying to play cinematics, but will curiously just skip in-battle animation files (for me, at least. No idea about others experiences.
Workarounds
What was not tested
Everything was tested.
Hardware tested
Graphics:
Additional Comments
I created a 32-bit Wine Prefix, as it is a 32-bit application. I set the Windows version to "Windows 98" because that is the Windows platform it was originally aimed at. I also enabled desktop emulation to 800x600, as it is fullscreen ONLY. No windowed mode. The game runs smoothly most times, except for slight periods where it runs jerkily, which is not often. For hanging cinematics, a quick jab of F9 will solve the problem. You will have to watch the cinematics outside of the game. They are .avi files, so you can play them with any media player. The game seems to consume a maximum of 100MB memory and 50% of the CPU, so it's a game that does not take much of a computer to run. This game shows the same performance regardless of whether I run it in the resource-intensive and game-unfriendly KDE environment or the super fast Openbox environment. Laptop specs: Distro: Chakra Linux 2012.10 Claire x86-64 Kernel: 3.5.6-1-CHAKRA Desktop: KDE SC 4.9.3 and Openbox 3.5 CPU: AMD Athlon(tm) II P340 Dual-Core Processor Memory: 2GB DDR3 Graphics: ATI Mobility Radeon HD5470 with fglrx radeon driver Wine version: 1.5.17 x86-64 with WOW64
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Slackware64 14.2 multilib | Jan 31 2018 | 3.0 | N/A | Yes | Yes | Gold | Lunknown | |
Show | Slackware 14.1 64-bit multilib | Dec 01 2015 | 1.8-rc2 | Yes | No | Garbage | Lunknown | ||
Show | Chakra Linux | Apr 13 2013 | 1.5.28 | Yes | Yes | Bronze | Kyle Devir | ||
Show | Chakra Linux | Dec 05 2012 | 1.5.18 | Yes | Yes | Bronze | Kyle Devir | ||
Current | Chakra Linux | Nov 12 2012 | 1.5.17 | Yes | Yes | Bronze | Kyle Devir |
Bug # | Description | Status | Resolution | Other apps affected |
36696 | Grandia 2 - "err:ddraw:d3d_device3_GetRenderState Unexpected texture stage state setup, returning D3DTBLEND_MODULATE - likely erroneous." | UNCONFIRMED | View | |
38115 | Grandia 2: game crashes after videos are skipped | UNCONFIRMED | View | |
49475 | Grandia 2 crashe if you hit back on save/load screen. | UNCONFIRMED | View | |
50265 | Grandia2 quartz:DSoundRender_UpdatePositions Underrun | UNCONFIRMED | View |
To skip those pesky cinematics problems, pressing F9 will gracefully skip them and continue on.
When you initially run the Grandia2.exe file, the game screen will be black.
This is because of the UBI cinematic. Press F9. Problem solved.
Grandia 2 has a configuration utility called GmConfig.exe, found in the game folder. Here, you can change or/and memorise the game controls and modify the graphics settings.
The graphics options are quite simple.
The initial settings are 640x480 16-bit.
You would very likely want to change that to 1024x768 32-bit, for best quality.
Comments for this application have been disabled because there are no maintainers.