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Category: Main Games Game Tools QuArK 6.6.0 Beta 7

QuArK

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A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 39 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a map editor, model editor, archive editors, texture management, and much more.

Application Details:

Version: 6.6.0 Beta 7
License: Free to use and share
URL: http://quark.sourceforge.net/
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 7.0

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Opening map editor, opening model editor, basic manipulations, compiling the map, and launching the game with the map.

What does not

The OpenGL renderer gives an 'invalid operation' error related to OpenGL lighting.

The Direct3D renderer gives an 'invalid floating point operation' error.

Workarounds

Disabling either the display lists or reducing the lighting quality for the OpenGL renderer makes it work, although it flickers.

What was not tested

Many special features.

Hardware tested

Graphics:

  • GPU: Other
  • Driver: open source

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Jan 19 20227.0Yes Yes YesSilverDanielPharos 
CurrentUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Jan 14 20227.0-rc6Yes Yes YesSilverDanielPharos 
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Jan 07 20227.0-rc5Yes Yes YesSilverDanielPharos 
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Jan 03 20227.0-rc4Yes Yes YesSilverDanielPharos 
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Dec 27 20217.0-rc3Yes Yes YesSilverDanielPharos 

Known Bugs

Bug # Description Status Resolution Other apps affected
3548 .lnk file is created on the desktop together with the program icon... NEW View

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Comments

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Explanation of the problems with the renderers
by DanielPharos on Sunday May 2nd 2021, 8:47
The error in the Direct3D renderer is due to a Wine-implementation bug; see my comment on the previous QuArK version.
The error in the OpenGL renderer appears to be a Wine bug too: this error is documented to occur only if glLightfv is called between glBegin and glEnd calls, but this is simply not a possibility according to the source code.
The flickering in the OpenGL renderer appears to be another Wine bug: it doesn't happen under Windows, and there shouldn't be any drawing calls happening that can cause this.
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