Installation + menu. Game starts up only with native msvcirt.dll present in [windedir]/windows/system32, and only in lowest graphics mode. Running the game off CD-ROM.
What does not
Textures are not loaded for some reason. Thus the game crashes in the two higher graphics modes. With the lowest setting, game hangs eventually with an endless repetition of:
loadVertexData unsupported blending in OpenGL
handleStreams Blending data is only valid with vertex shaders
What was not tested
Anything beyond the first few seconds of the game.
If anyone can show me where a log with these errors is, I can add more test results, but the endless array of errors eventually hangs my entire machine and I have to manually reboot. Other than that it's playable :)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||openSUSE Leap 42.2 x86_64||Sep 04 2017||2.16||Yes||Yes||Yes||Gold||Roland Bach|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Jul 25 2017||2.12-staging||Yes||Yes||Gold||Gero45|
|Show||Linux Mint 14 "Nadia"||Dec 25 2012||1.5.20||Yes||Yes||Gold||Carlos Rodriguez|
|Show||Arch Linux x86_64||Sep 21 2012||1.5.13||Yes||Yes||Silver||Serge Hooge|
|Show||Arch Linux x86_64||Aug 22 2012||1.5.11||Yes||Yes||Bronze||bwrsandman|