1.) (HEAD -> master, origin/master, origin/HEAD) Make geo_process_level_of_detail endian-independent (#1049)
2.) Label oMoveFlags and slight cleanup. (#1046)
3.) Avoid UB in synthesis_resample_and_mix_reverb (#1048)
4.) Change some void * to correct type (#1047)
5.) Remove oPathedWaypointsS16 and convert all paths to Trajectory struct. (#1045)
6.) Mr Blizzard documentation, Tox Box Unks (#1042)
7.) Pipe input to textconv. (#1041)
8.) Remove erroneous long double casts from audiofile.cpp (#1039)
9.) Replace fixed dialogID in play_dialog_sound to DIALOG_COUNT (#1040)
|License:||Free to use and share|
|Latest Wine Version Tested:||6.20-staging|
Maintainers: About Maintainership
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All normal gameplay functions and menus. This version was decompiled and recompiled on Windows.
What does not
What was not tested
Cheats were not tested. I did not test decompiling the vanilla Nintendo 64 ROM and and recompiling it. I anticipate this would work without problems as well.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Linux Mint 20 "Ulyana"||Nov 10 2021||6.20-staging||N/A||Yes||No||Platinum||Titan91|